Unit Respawn

Coolio

New Member
Reaction score
7
how do i do so when a unit dies, another unit to spawn on that location after some time 1 minute for example. if i set it to wait 60 secs then create [this unit] to the location of the dying unit it does nothing.

If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Dying unit)) Equal to Ziggurat
Then - Actions
Wait 60.00 seconds
Unit - Create 1 Building Site (Undead) for (Owner of (Dying unit)) at (Position of (Dying unit)) facing Default building facing degrees
Else - Actions
 

Komaqtion

You can change this now in User CP.
Reaction score
469
Simply replace (Dying unit) with (Triggering unit) and it should work ;)
 

Coolio

New Member
Reaction score
7
asd
Events
Unit - A unit Dies
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Triggering unit)) Equal to Ziggurat
Then - Actions
Wait 60.00 seconds
Unit - Create 1 Building Site (Undead) for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
Else - Actions


still doesn't work
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Trigger:
  • Blah
    • Events
    • Unit - A unit Dies
    • Conditions
    • Unit-Type of (Dying unit)) Equal to Ziggurat
    • Actions
    • Wait 60 seconds
    • Unit - Create 1 Ziggurat for (Owner of (Dying unit)) at (Position of (Dying unit)) facing Default building facing degrees

Tested this and i works
 

Bogrim

y hello thar
Reaction score
154
Your trigger doesn't work because after 60 seconds, the unit has decayed and is no longer in the game. With other words, you're creating a unit at a location that no longer exists and for an owner of no unit.

You need to store the variables as local variables on the time of the actual event, then you can refer to them after the wait:
Trigger:
  • Your Trigger
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Ziggurat
    • Actions
      • Custom Script: local location l = GetUnitLoc(GetTriggerUnit())
      • Custom Script: local player p = GetOwningPlayer(GetTriggerUnit())
      • Wait 60.00 seconds
      • Custom Script: set udg_Temp_Point = l
      • Custom Script: set udg_Temp_Player = p
      • Unit - Create 1 Building Site (Undead) for Temp_Player at Temp_Point facing Default building facing degrees
      • Custom Script: call RemoveLocation( l )
      • Custom Script: set l = null
      • Custom Script: set p = null
 

Komaqtion

You can change this now in User CP.
Reaction score
469
And what is that supposed to be, Hex ?!
You (Basically) just reposted Coolio's code !

Anyways, I believe that the point (Position of (Dying/Triggering unit)) is lost after that long wait there, so I'd suggest you do something like this:

Trigger:
  • Events
    • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Ziggurat
    • Actions
      • Custom script: local location l = GetUnitLoc( GetTriggerUnit() )
      • Wait 60.00 seconds
      • Custom script: set udg_TempPoint = l
      • Unit - Create 1 Building Site (Undead) for (Owner of (Triggering unit)) at TempPoint facing Default building facing degrees
      • Custom script: call RemoveLocation( l )
      • Custom script: call RemoveLocation( udg_TempPoint )


Freehanded, but should work ;)

A point variable (Called TempPoint) is needed for this :D
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Not tested a freehand i think that will work.
Trigger:
  • Timer Start
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Dying unit)) Equal to Ziggurat
    • Actions
      • Set RespawnUnit = (Dying unit)
      • Set RespawnLoc = (Position of (Dying unit))
      • Countdown Timer - Start RespawnTimer as a One-shot timer that will expire in 60.00 seconds

Trigger:
  • Respawn
    • Events
      • Time - RespawnTimer expires
    • Conditions
    • Actions
      • Unit - Create 1 Ziggurat for (Owner of RespawnUnit) at RespawnLoc facing Default building facing degrees
      • Custom script: call RemoveLocation( udg_RespawnLoc)
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Well that i just to clear the leak of my location. Oh i see he did it with custom scripts.
 

Bogrim

y hello thar
Reaction score
154
Komaqtion, you still can't refer to the owner of a unit that does not exist. Furthermore, you're removing the same location twice. Linking two variables isn't the same as creating a new location. You also forgot to null the local variable, so the variable is still in the game's memory.

HeX.16, using a single timer does not allow multiple instances of the same event. With other words, your timer is the same as a 60 seconds wait only with an additional trigger.
 

Bogrim

y hello thar
Reaction score
154
You can't without Jass. Timers are terrible to fill in for waits. You should only use timers when you want to be able to modify the waiting period while in progress. But that's hardly relevant to the topic. I suggest you start a thread of your own if you have any off-topic questions.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top