So I have to make sure that the owner of the triggering unit is equal to the owner of a unit from a different trigger. The only way I could think of doing this is by create a unit variable (haven't actually done it yet but I think it works).
So I have one trigger that sets powerup01= triggering unit.
Another that makes sure that owner of trigging unit = to owner of powerup01.
The final one destroys or resets the variable when the unit form the first tirgger dies.
What I need to know is if I use "set powerup01 = no unit", would that leak? Do I have to make a destroyunit custom script? What would that be? I only know DestroyGroup.
So I have one trigger that sets powerup01= triggering unit.
Another that makes sure that owner of trigging unit = to owner of powerup01.
The final one destroys or resets the variable when the unit form the first tirgger dies.
What I need to know is if I use "set powerup01 = no unit", would that leak? Do I have to make a destroyunit custom script? What would that be? I only know DestroyGroup.