Victory/Defeat

SNOOPDOGGDIZ

New Member
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2
i did a search on the forums but i didnt understand what people where explaining, maybe somebody can help me better.

im making a map where there is 3 bases on each side of the map 3 bases are team 1 the other 3 are team 2 how do i make it so that when the first team to kill all three of the opposing teams bases wins???
 
H

h3r1n6

Guest
Make a trigger
There is a Game - Defeat and Game - Victory action.
Just pick the players that will win and use that action.

The event that triggers it would be the main building in the base is killed, or a periodic event with the condition that there is no building in the base left.
 
Reaction score
65
E Yourbase dies.
C Yourbase 2 is alive not equal to true.
Yourbase 3 is alive not equal to true.
A Victory thingies.
 

Ozzdog

Hopeless Toby Driver fan boy
Reaction score
65
well there is a couple of ways u could do that, here is what i would do. Do the exact same thing for the other team, just change the team numbers

event: time periodic event 1 second

condiiton: -real castle 1 is equal to dead
-real castle 2 is equal to dead <---might be under boolean!
-real castle 3 is equal to dead instead of real.

action: game victory player 2
 
M

mystercoren

Guest
if u just want a team to win when other team's bases are destroyed ozzdogs trigger will do it but if u want one team to win if other team has no units remaining at all, use;
(All units of(Units owned by Player) are dead) Equal to True (boolean)
 
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