wewso
New Member
- Reaction score
- 11
Well im currently working on a strategy taking place in Medieval Europe. There will be 12 nations competing for the 150 different cities in Europe. Its important for me to know what you like so that i can make the map interesting.
Currently my focuses are on:
- Time - The action will begin right away since you start with a small army to conquer new lands with. The player won't spent so much time building and upgrading - you just need barracks and a Blacksmith.
- Units - I have decided to make each nation's Unit tree different so that people dont end up having the same armies fighting. Units will be strong against certain types of units and weak against others.
- Armor and Weapons - The will be various types of armors and weapons that different units have. Each weapon is strong against certain type of armor and weak against others. That way people will not be successful by training 100 footmen and expecting to beat the crap out of anyone.
- MASSIVE battles - An average battle should include about 200 units - 100 from each side. The idea is that you dont just order 10 controls of units to attack one spot - you have to think which part of your army is strong against which part of the enemy army and send it there.
So what do you think about my focuses?
++Rep for good new ideas.
Currently my focuses are on:
- Time - The action will begin right away since you start with a small army to conquer new lands with. The player won't spent so much time building and upgrading - you just need barracks and a Blacksmith.
- Units - I have decided to make each nation's Unit tree different so that people dont end up having the same armies fighting. Units will be strong against certain types of units and weak against others.
- Armor and Weapons - The will be various types of armors and weapons that different units have. Each weapon is strong against certain type of armor and weak against others. That way people will not be successful by training 100 footmen and expecting to beat the crap out of anyone.
- MASSIVE battles - An average battle should include about 200 units - 100 from each side. The idea is that you dont just order 10 controls of units to attack one spot - you have to think which part of your army is strong against which part of the enemy army and send it there.
So what do you think about my focuses?
++Rep for good new ideas.