Why won't this work?

Razed

New Member
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44
I have several Bomb Towers that should shoot every 0.25 sec on more targets. In object editor I gave them the exact speed and I used this trigger:

Code:
Bomb Tower Fast 5
    Events
    Conditions
    Actions
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 312 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 313 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 314 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 315 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 316 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 317 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 318 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 319 <gen>)
        Wait 0.25 seconds
        Unit - Order Cannon Tower 0.25 Speed 0085 <gen> to Attack Ground (Center of Region 320 <gen>)
        Wait 0.25 seconds
        Trigger - Run (This trigger) (checking conditions)

But to activate them I have:

Code:
Start Bomber
    Events
        Time - Elapsed game time is 1.00 seconds
    Conditions
    Actions
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_1 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_2 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_3 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_4 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_5 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_6 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_7 )
        Custom script:   call TriggerExecute( gg_trg_Bomb_Tower_Fast_8 )

I don't know what I did wrong :banghead:... If you have any other suggestions, please post some ;)
 

--Thanatos--

New Member
Reaction score
33
Looks right. Which part give you an error ?

BTW, why you use the

custom script: call TriggerExecute (gg_....)

?

There's already a function with it in GUI. Trying to make a Hybrid Language? -.-
 

Demi666

New Member
Reaction score
127
doesent give him an error nothing happends for him,

i gave him trigger through msn and now he says nothing is happening:confused:

EDIT: nice display pic thantos :D make me 1:D

EDIT: he might wanna learn how to use customscripts? you learn by doing <.< ?
 

Razed

New Member
Reaction score
44
Well, it happens in game. I can see their cannons targetting the regions, but they just shoot randomly, so not at every 0.25 sec.
 

--Thanatos--

New Member
Reaction score
33
Combat - Attack 1 - Animation Backswing Point
Combat - Attack 1 - Animation Damage Point

Change both of that to 0.2. If still doesn't work, tell me. Remember 0.25 isn't as fast as you think.

And not only that, you make some cool stuff inside your codes. :D:D:D:D:D

Center of Blah
Leaks like hell, runs 0.25 second once.....

> EDIT: nice display pic thantos :D make me 1 :D
haha. :D
What's the base unit, if you're really serious?:D:D:D:D:D
 

Demi666

New Member
Reaction score
127
Combat - Attack 1 - Animation Backswing Point
Combat - Attack 1 - Animation Damage Point

Change both of that to 0.2. If still doesn't work, tell me. Remember 0.25 isn't as fast as you think.

> EDIT: nice display pic thantos :D make me 1 :D
haha. :D
What's the base unit, if you're really serious?:D:D:D:D:D

nvm fixed it for him :)

+rep thantos for trying:)
 

Outbreak191

New Member
Reaction score
17
That will leak a lot of locations, I guess that you'd get a server split after a few minutes of that trigger. Plus I'm not sure if waits under 0.50 seconds even work properly
 
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