Will this leak?

Knatten

New Member
Reaction score
7
Is this going to leak? I've only read the leak removal tutorial on this site today, so I'm not very good at leak removal, yet :p.

Code:
Spellname Show
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
    Actions
        Set tempUnit = (Triggering unit)
        Floating Text - Create floating text that reads (Name of (Ability being cast)) above tempUnit with Z offset 0.00, using font size 7.00, color (50.00%, 100.00%, 50.00%), and 0.00% transparency
        Set Floating_Text = (Last created floating text)
        Floating Text - Change Floating_Text: Disable permanence
        Floating Text - Change the fading age of Floating_Text to 1.00 seconds
        Floating Text - Change the lifespan of Floating_Text to 2.00 seconds
        Wait 2.00 seconds
        Custom script: call DestroyTextTag(udg_Floating_Text)
 
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