eh in the testmap not triggering player but player 1 ofc..
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Ok after a little test Im 100% sure of that.
In my testmap its getrandomunit(units currently selected by player 1) and in your map its the function below. If you want to see the mess with your function, make a testmap which does every 2 seconds "Set TempGroup = (Units currently selected by (Triggering player))", place some units in it and play it with 2 computers. Or just download my testmap. Hope I could help,
greets.
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Im quite sure "Set TempGroup = (Units currently selected by (Triggering player))" is the thing that is messing up your selection here...
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Im quite sure "Set TempGroup = (Units currently selected by (Triggering player))" is the thing that is messing up your selection here...
Oh, that was... Really long time ago, when I just came on Thehelper. Back then I was skyblade333, and my dispaly picture was different. Still a bloodfiend though
That depends on your own opinion. Some Spaniards prefer to omit the initial ¿.
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Hi Hydra Rancher, might know the answer to your selection bug topic, but cant post anything in forums as this site doesnt send me the account verification email..
Your contest spell testmap was insane! I could not get a Spidermine placed because evil Hydralisks wanted to pwn me. The fog also was terrible for the eyes.
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.