Hero Attack Speed

skyangel1234

Member
Reaction score
5
>godly speed
Whats "godly speed" 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 Attacks per nanosecond?

got attack like this fast?? that's no call god that's call IMBALANCE ??
 

xXGauntletXx

New Member
Reaction score
4
skyangel: read the thread. You CANT have it attack as fast as you want without triggering it to instantly kill the unit.
 

skyangel1234

Member
Reaction score
5
i want the unit use the item then become super speed like my attachment map the attack speed no super fast till kill instantly......
 
Reaction score
107
Use the Chemical Rage ability, or any other morph ability and just have 2 copies of the hero like in your demo map. So when they use the item, they morph into the super fast hero and after it expires, they change back. If you want every hero to keep the model, you have to have copies for each hero because you can't change the object editor fields (back swing point, base attack speed cool down) through triggers, whether GUI or JASS.
 

Black Hawk

New Member
Reaction score
16
The problem is, what you want exactly is imposible to do in the game, and if possible, it would be just as Ghan said, this would cause you doing infinite damage. Try just not only increasing attack speed, but also increasing the attack and projectile so it could look kind of "fast" and "godly". It could work how you want it my making the DPS to what you want.
 

skyangel1234

Member
Reaction score
5
Use the Chemical Rage ability, or any other morph ability and just have 2 copies of the hero like in your demo map. So when they use the item, they morph into the super fast hero and after it expires, they change back. If you want every hero to keep the model, you have to have copies for each hero because you can't change the object editor fields (back swing point, base attack speed cool down) through triggers, whether GUI or JASS.

i do it and it's work but i have a little porblem......that problem is illidan using the item will become illidan morph form... i don't want he become morph form i just want the illidan use item become super speed only no changing model to morph form
 

Black Hawk

New Member
Reaction score
16
In the object editor, under which ever unit they morph into, which depends on the ability you are using delete everything in the following fields: Art - Required Animation Names, Art - Required Animation Names - Attachments, and Art - Required Attachment Link Names.
 

skyangel1234

Member
Reaction score
5
In the object editor, under which ever unit they morph into, which depends on the ability you are using delete everything in the following fields: Art - Required Animation Names, Art - Required Animation Names - Attachments, and Art - Required Attachment Link Names.

this no working....the chemical rage means like avatar metamorpsis skill so when the activer is a demon hunter or illidan model it will change to morp form i want is the illidan use these skill will remove their morp form....just like normal
 
Reaction score
107
On the hero with the lower base attack speed, if you put in "alternate" into the "art - required animation names" (or something similar to that), I THINK, when you cast chemical rage it should cancel out, but I'm not too sure. Otherwise you can try trigger it, play the animation when the hero uses the item.
 

skyangel1234

Member
Reaction score
5
On the hero with the lower base attack speed, if you put in "alternate" into the "art - required animation names" (or something similar to that), I THINK, when you cast chemical rage it should cancel out, but I'm not too sure. Otherwise you can try trigger it, play the animation when the hero uses the item.

Can show me the trigger?? Show in GUI
 

skyangel1234

Member
Reaction score
5
still no figure it out and the chemical skill's changing delay time are long so how to make the user cast this spell with no changing delay
 

reyghost

New Member
Reaction score
14
Just a pair of things
Use the EDIT button !! no double post pls!!

Second:It seems you already understood,but just to ensure,you original request in this post(attack cooldown 0 -> infinite number of attacks pero second),is just IMPOSSIBLE so do not get frustrated with your continous explanations and requests.Its simple, 0 attack cooldown = you can fit ANY number of attacks in lets say one second,so it doesnt matter how much armor or life you unit has,(because if you dont know ill tell you,you cant get a 100% damage reduction from armor points,and the minimum attack you can do is 1(if you dont use skills or change gameplay constants))your unit will die instantly.

The truth is that if you managed to make it 0 cooldown you would just see nothing,because your computer will crash,no computer can deal with infinite orders/loops.:)
 

HydraRancher

Truth begins in lies
Reaction score
197
Just a pair of things
Use the EDIT button !! no double post pls!!

Second:It seems you already understood,but just to ensure,you original request in this post(attack cooldown 0 -> infinite number of attacks pero second),is just IMPOSSIBLE so do not get frustrated with your continous explanations and requests.Its simple, 0 attack cooldown = you can fit ANY number of attacks in lets say one second,so it doesnt matter how much armor or life you unit has,(because if you dont know ill tell you,you cant get a 100% damage reduction from armor points,and the minimum attack you can do is 1(if you dont use skills or change gameplay constants))your unit will die instantly.

The truth is that if you managed to make it 0 cooldown you would just see nothing,because your computer will crash,no computer can deal with infinite orders/loops.:)

1.Warcraft has capped it to a limit to prevent fatal error, so 0 cooldown wouldn't matter.

2.You can deal 0 damage easily, -1 Base Damage, 1 Sides per die and 1 Number of Die.

3.Given the above facts, the unit will not die instantly.
 

reyghost

New Member
Reaction score
14
1.Warcraft has capped it to a limit to prevent fatal error, so 0 cooldown wouldn't matter.

2.You can deal 0 damage easily, -1 Base Damage, 1 Sides per die and 1 Number of Die.

3.Given the above facts, the unit will not die instantly.

1. So ? Thats the hole point of the comment.

3. I know you can do 0 damage :)
Please try to understand the point of my comment.I never saw a hero map where heroes dealt 0 damage :),what im talking about is,the fact of dealing 0 damage despite your base attack
 

skyangel1234

Member
Reaction score
5
Just a pair of things
Use the EDIT button !! no double post pls!!

Second:It seems you already understood,but just to ensure,you original request in this post(attack cooldown 0 -> infinite number of attacks pero second),is just IMPOSSIBLE so do not get frustrated with your continous explanations and requests.Its simple, 0 attack cooldown = you can fit ANY number of attacks in lets say one second,so it doesnt matter how much armor or life you unit has,(because if you dont know ill tell you,you cant get a 100% damage reduction from armor points,and the minimum attack you can do is 1(if you dont use skills or change gameplay constants))your unit will die instantly.

The truth is that if you managed to make it 0 cooldown you would just see nothing,because your computer will crash,no computer can deal with infinite orders/loops.:)

My unit's attack cooldown speed me put it 0 the computer still no crash yet...
you can try view my attachment map and see
 

Slapshot136

Divide et impera
Reaction score
471
My unit's attack cooldown speed me put it 0 the computer still no crash yet...
you can try view my attachment map and see

it let's you set it to 0, but then it will limit it when you actually run the map - you still won't kill units instantly, which you would if it truly attacked an infinite amount of times per second

also try setting it to 0 on a unit and then increasing their animation back-swing point to like 5 or so - see how fast it is then
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top