Hero Attack Speed

Ayanami

칼리
Reaction score
288
What about the item?? the item's skill = what skill?? Glove of Haste?? no ...me want a item that's use will make user's attack speed become 0 cooldown......until the buff end

There is no skill that will do that. Maximum attack speed bonus is 400%. However, your unit's attack speed can be faster if your back swing is of a smaller value.
 

Ayanami

칼리
Reaction score
288
Jass or GUI cannot do this??

From what I know, you need to directly edit it from the object editor. If the unit is not a hero, you could create a duplicate of that unit and set the back swing to 0. Then you can hide your original unit and replace with the new one.
 

skyangel1234

Member
Reaction score
5
I want the hero use the item will become godly speed like this attachments file. Anyone know how to do it??
i want Item01 , Buff02 and when use Item01 will get Buff02 the duration of the godly speed is over at Buff02 end......
 

Attachments

  • Speedz.w3x
    168.6 KB · Views: 206

Wesulmoon

New Member
Reaction score
6
simply do a trigger like:
If attacking unit has that "god" item, kill attacked unit...

couse of the speed, the animation will not be shown... so there is no need i guess...
 

skyangel1234

Member
Reaction score
5
simply do a trigger like:
If attacking unit has that "god" item, kill attacked unit...

couse of the speed, the animation will not be shown... so there is no need i guess...

use trigger to kill the attacked unit??Maybe puff abit.....because the target unit is hit point and armour are high so kill the attacked unit instantly no use in my map......
 

skyangel1234

Member
Reaction score
5
Still cant fix it....how can i do to make the unit get godly speed like my attachments file when the item used............still cant fix it........
 

_whelp

New Member
Reaction score
54
Hmm... if cool-down is zero it will kill instantly, right?

So you could just use triggers to check when the unit attacks, then kill the attacked unit.
 

Slapshot136

Divide et impera
Reaction score
471
Still cant fix it....how can i do to make the unit get godly speed like my attachments file when the item used............still cant fix it........

I don't get your problem, the attack there is already crazy fast, is it not? - at that point your looking at making dummy's that attack or something to get more attacks in..
 

skyangel1234

Member
Reaction score
5
Hmm... if cool-down is zero it will kill instantly, right?

So you could just use triggers to check when the unit attacks, then kill the attacked unit.

Attack Cooldown 0 means it is crazy fast but the attacker's damage is normal
and the target's unit armour and hit point are high so cannot kill them instantly.
 

skyangel1234

Member
Reaction score
5
I don't get your problem, the attack there is already crazy fast, is it not? - at that point your looking at making dummy's that attack or something to get more attacks in..

my problem is i want to make (myUnit) use (myItem) to get godly speed like my attachment file. this attachment file is the speed of me want.
 

Slapshot136

Divide et impera
Reaction score
471
the unit in the attachment has a lowered attack backswing point and attack damage point, do the same on your unit, and then the item should be able to increase your unit's attack speed even further (as long as your original unit isnt already at the attack speed limit)
 

HydraRancher

Truth begins in lies
Reaction score
197
Attack Cooldown 0 means it is crazy fast but the attacker's damage is normal
and the target's unit armour and hit point are high so cannot kill them instantly.

Hmm... if cool-down is zero it will kill instantly, right?

So you could just use triggers to check when the unit attacks, then kill the attacked unit.

Hasn't the WE a maximum of 14 attacks per sec? I read that in an other post. If u want more than 14 u have to trigger them, whatever i aint sure to 100% about that.

Actually, according to my info, its 17.

As already explained, the max attack speed is 17 attacks per second, with Cooldown, Animation Damage Point and Animation Backswing Point, set to 0.


>godly speed
Whats "godly speed" 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 Attacks per nanosecond?
 

meOme

New Member
Reaction score
31
As already explained, the max attack speed is 17 attacks per second, with Cooldown, Animation Damage Point and Animation Backswing Point, set to 0.
You really love ignoring me don't you? :mad:
Just test the map I attached to this post. It shows that a unit can attack 45-46 times a second. (21 without abilities)
 

Attachments

  • Speed.w3x
    16.9 KB · Views: 212

skyangel1234

Member
Reaction score
5
Maybe This attachment map can make you all more understand what i am saying.
 

Attachments

  • Normal and Super attack speed.w3x
    17.6 KB · Views: 204
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