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holla me when you update it , i wanna use this hero
holla me when you update it , i wanna use this hero
Sure. Will do it as soon as my next test is over.
nice implementation for cover of darkness.. gonna use it..
well i'll have to convert it to vJass first though.
The Dark Lady forces her influence onto an
enemy unit’s soul, tainting it. The target enemy
is weakened, taking damage and reduced
movement speed for a brief duration.
Level 1 : Deals 75 damage, and applies Tainted soul to target for 2 seconds
Level 2 : Deals 125 damage, and applies Tainted soul to target for 3 seconds
Level 3 : Deals 175 damage, and applies Tainted soul to target for 4 seconds
Level 4 : Deals 225 damage, and applies Tainted soul to target for 5 seconds
Mana cost 35/45/55/65
Cooldown 12 seconds
Tainted soul effects
Reduces movement speed by 60%,
gradualy returning to normal over 2/3/4/5 seconds
Um...no, that's what Shadow Strike does - the decreased movement speed returns incrementally over the buff's duration.So this is pretty much said that the spell MUST be triggered.
You're right, it doesn't say that it does...but it does.but what i remember it isn't anything writen on shadow strike that the unit regain ms every second?
This was already discussed in the thread... (Answer: yes, but only if it deals non-0 damage.)p.s doesn't shadow strike give a floating text on hit?
[B]Version 1.2[/B]
- Changed Dark Blades to a Buff Placer to improve performance.
- Changed Taint Soul's base spell from Chain Lightning to Shadow Strike to remove unecessary triggers.
- Removed the IsUnitGroupEmptyBJ function from the trigger "Charging Strikes Periodic" and used an integer to check the units instead.
- Fixed a lag issue in charging strikes where dummies were spawning for every enemy unit hit.
- Changed Cover of Darkness' slow aura to Slow Aura (Tornado) from Endurance Aura so that a Spell Book will not be needed.
- Slightly reworked Cover of Darkness' trigger.
Nice, you fix the bug which cause the hero to 'attack' without the animation attack
also.. your taint lag lots
reason?
Casting Time of Shadow Strike is the delay to damage occurs... you change it to 0 = lot³³³³³³³³³³³³³³³³of lag...
just reset it to 3 and no damage from spell and no lag
[B]Version 1.3[/B]
- Fixed Taint Soul's lag issues.
Icons from heroesofnewerth.com
Wait here, did you rip the Icons from HoN?
Cause thats, illegal, isnt it?
I think noone will receive money for those icons, at least not in warcraft, so it's legalHeroes of Newerth said:All title, ownership rights and intellectual property rights in and to the Game and all copies thereof (including without limitation any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, character inventories, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, storylines, character likenesses, methods of operation, moral rights, and any related documentation) are owned or licensed by S2. The Game is protected by the copyright laws of the United States, international treaties and conventions, and other laws. The Game may contain materials licensed by third parties, and the licensors of those materials may enforce their rights in the event of any violation of this License Agreement. In addition any and all properties created by end users or third-parties become property of S2. Any attempt to turn user created properties into commercial properties is expressly forbidden and will result in ex parte injunctive relief without bond to prevent the breach or threatened breach of intellectual property rights.
I think noone will receive money for those icons, at least not in warcraft, so it's legal
Awsome. Im gonna rip some icons from HoN.