Spellpack The Dark Lady

I dont want to be a Combo breaker about Taint Soul... but when they say:

Taint Soul

The Dark Lady forces her influence onto an
enemy unit’s soul, tainting it. The target enemy
is weakened, taking damage and reduced
movement speed for a brief duration.
Level 1 : Deals 75 damage, and applies Tainted soul to target for 2 seconds
Level 2 : Deals 125 damage, and applies Tainted soul to target for 3 seconds
Level 3 : Deals 175 damage, and applies Tainted soul to target for 4 seconds
Level 4 : Deals 225 damage, and applies Tainted soul to target for 5 seconds
Mana cost 35/45/55/65
Cooldown 12 seconds
Tainted soul effects
Reduces movement speed by 60%,
gradualy returning to normal over 2/3/4/5 seconds

they mean following:

the target gets hes/shes movement slowed down with 60% AND over X seconds (based on the spell level) he/she regain that lost 60% over a time.

So basicly:
Level 1 Taint Soul is being used on hero x with 350 ms,
hero x movement speed becomes 140, and incressing over 2 seconds.
So after 1 second, the movement of hero x will be 245 ms (350*0.7=245).

So this is pretty much said that the spell MUST be triggered.
 
So this is pretty much said that the spell MUST be triggered.
Um...no, that's what Shadow Strike does - the decreased movement speed returns incrementally over the buff's duration.
 
and i guess you learn new thing every day :p lol i have never used shadow strike but what i remember it isn't anything writen on shadow strike that the unit regain ms every second?

plz correct me if i'm wrong

p.s doesn't shadow strike give a floating text on hit?
 
but what i remember it isn't anything writen on shadow strike that the unit regain ms every second?
You're right, it doesn't say that it does...but it does.

p.s doesn't shadow strike give a floating text on hit?
This was already discussed in the thread... (Answer: yes, but only if it deals non-0 damage.)
 
wow i had no idea shadow strike did that :p
My bad.
 
Version 1.2 released (Finally! :p).

Changelog
Code:
[B]Version 1.2[/B]
- Changed Dark Blades to a Buff Placer to improve performance.
- Changed Taint Soul's base spell from Chain Lightning to Shadow Strike to remove unecessary triggers.
- Removed the IsUnitGroupEmptyBJ function from the trigger "Charging Strikes Periodic" and used an integer to check the units instead.
- Fixed a lag issue in charging strikes where dummies were spawning for every enemy unit hit.
- Changed Cover of Darkness' slow aura to Slow Aura (Tornado) from Endurance Aura so that a Spell Book will not be needed.
- Slightly reworked Cover of Darkness' trigger.

More feedback will be appreciated on the new version.
 
Nice, you fix the bug which cause the hero to 'attack' without the animation attack :D

also.. your taint lag lots

reason?

Casting Time of Shadow Strike is the delay to damage occurs... you change it to 0 = lot³³³³³³³³³³³³³³³³of lag...

just reset it to 3 and no damage from spell and no lag :rolleyes:
 
Nice, you fix the bug which cause the hero to 'attack' without the animation attack :D

also.. your taint lag lots

reason?

Casting Time of Shadow Strike is the delay to damage occurs... you change it to 0 = lot³³³³³³³³³³³³³³³³of lag...

just reset it to 3 and no damage from spell and no lag :rolleyes:

Thanks for the feedback. Fixed that.

Version 1.3 released.

Changelog
Code:
[B]Version 1.3[/B]
- Fixed Taint Soul's lag issues.
 
Yeah, and those who get icons and models from WoW are doing a hell of a legit job, don't they? :rolleyes:

Honestly, I doubt anyone at Heroes of Newerth is giving a damn about this :p.
 
Wait here, did you rip the Icons from HoN?
Cause thats, illegal, isnt it?

Heroes of Newerth said:
All title, ownership rights and intellectual property rights in and to the Game and all copies thereof (including without limitation any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, character inventories, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, storylines, character likenesses, methods of operation, moral rights, and any related documentation) are owned or licensed by S2. The Game is protected by the copyright laws of the United States, international treaties and conventions, and other laws. The Game may contain materials licensed by third parties, and the licensors of those materials may enforce their rights in the event of any violation of this License Agreement. In addition any and all properties created by end users or third-parties become property of S2. Any attempt to turn user created properties into commercial properties is expressly forbidden and will result in ex parte injunctive relief without bond to prevent the breach or threatened breach of intellectual property rights.
:rolleyes: I think noone will receive money for those icons, at least not in warcraft, so it's legal :)
 
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