The Spell Request Thread! (2nd)

Can you make me?
Lightning Bolt
Travels for 1200 range and if hit someone it will damage it for 16, (special effect of thunder will be created there) purge all targets for 5 seconds in 200 range withing target that was hit, and knockback them for 200 range.
 
Ayanami ive got a question to Shadow Step Trap you made for me. there youre using 2 types of dummys. one is just the "flame" and the other you call hidden dummy...is that just a normal dummy unit or is it a specific ??
 
Ayanami ive got a question to Shadow Step Trap you made for me. there youre using 2 types of dummys. one is just the "flame" and the other you call hidden dummy...is that just a normal dummy unit or is it a specific ??

Hidden Dummy is basically a dummy unit that has no model at all. I just used it for a reference dummy, required for the spell. It's basically a normal dummy unit.
 
you can you just gotta wait until someone picsk up your spell (only post one at a time though :p)


IS NOT D: lol

Thanks Il check and see if anything needs changed :) proabaly not though lol

edit

Nope its perfect :) thanks sky :D +rep tomorrow xD

Another one btw
Camouflage - for 20/40/60 seconds you have 90% chance to dodge enemy attacks
notes. GUI/MUI :) GDD system if needed/possible
eyecandy unit turns 50% transparent

(btw if im an idiot and there's a skill you can edit(i tried evasion and nope :( ) to do this you can tell me lol)

Ayanami, you forgot to add this spell in :p

HydraRancher said:
Thanks. I just realised how fun making spells can be.

Eaxctly :D
 
Great work, exactly what I wanted
I've just scanned it and it's already taught me a lot about making spells

Also, quick question, Ive noticed that you used FT effects in the spell. And I was just wondering, if I replaced those effects with RoC compatible ones, would I beable to use this spell on RoC?
 
Great work, exactly what I wanted
I've just scanned it and it's already taught me a lot about making spells

Also, quick question, Ive noticed that you used FT effects in the spell. And I was just wondering, if I replaced those effects with RoC compatible ones, would I beable to use this spell on RoC?

FT effects? The Feeback effect? Yeah, should work.
 
Completed the spell Camouflage. Please read the READ ME before import.

can you make it instant ? :) it would actually be better

Actually, I didn't realize your request was the Poison Area. I've mistaken you for another person :p
Will work on yours soon.

EDIT
Completed the spell Poison Area. Please read the READ ME before import.

Not really sure if this is how you wanted it.

@ TheKnight
About your Dark Grasp, it's an target point-area spell? So the enemies are dragged to the center of the target area then dragged towards the caster?
 

Attachments

  • Camouflage.w3x
    23 KB · Views: 328
  • Poison Area.w3x
    24.9 KB · Views: 347
Spelling error for Napalm on the first post :p

Hmm.. no new spells.. Time to scout hive :p
 
Spell Name: Powerfull Bash

Code Preference: GUI

Spell Type: MUI

Description: The footman launches towards teh target bashes it with great power dealing 25/50/75/100 damage and stunning for 1/1.25/1.50/2 seconds the target.

Other Remarks: If possible add an effect like when the footman bashes something like
Code:
\ | /
-   -
/ | \
The center is the shield
Like something jumps off like sparks...but blue if possible...
 
Isn't this just storm bolt, but range set lower? You can edit the effects in the object editor itself o.o
 
Well not really...I want him to set like a charge. He will run towards the unit and bash it...Something like a bull at the red flag xD
 
Spell Name:Ground Slash

Code Preference:GUI

Spell Type: Possibly MUI

Description: slashes the ground creating dusty effects(prefered spawned effects impaledust) from the cast point to maximum distance of 1000(all levels) travels for about 0.75 secs. 0.25 secs. after the dust reaches the maximum distance, all units that is between the cast point and the max point will get damaged accordingly.

Other Remarks:

Ability Type:Active
Targeting Type:point Target
Mana Cost:Varies
Coolddown:Varies
Cast Range:500 all Levels
Maximum Distance:1000 All Levels
AoE:125 all levels
Duration:0.75/0.25 all levels (travel time/delay before damage)
Allowed Targets:Enemy Units
Damage:80/160/240/320

Cuts Down Trees the same time of damaging

For effects when damage comes

[YOUTUBE]http://www.youtube.com/watch?v=wEHTDlH9j2E[/YOUTUBE]

If Video Does not Appear

Refer to the 2nd Technique use
the 2nd strike from the combo(violety slash effect appearing from ground)
or pause at approx 0:06 timeline

if effect cannot be done due to lack of model use a dummy as effect.
i'll just change it

Things Needs to be changed for future rebalance:
-Damage
-AoE
-Maximum Range/Distance
-Delay Time Before Damage
-Dust Travel Time
 
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