Evening folks.
I'm using neutral hostile units, and giving them huge aquisition range. They come and attack me- good. The problem is that they then just go back to where they came from. Even though I've used 'AI-turn guard position for (last created unit) off'. The trigger is not the problem, but it's not doing what I thought it was. Anyone know what the issue is please?![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
EDIT: Should I just use a player slot with no controller?![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I'm using neutral hostile units, and giving them huge aquisition range. They come and attack me- good. The problem is that they then just go back to where they came from. Even though I've used 'AI-turn guard position for (last created unit) off'. The trigger is not the problem, but it's not doing what I thought it was. Anyone know what the issue is please?
EDIT: Should I just use a player slot with no controller?