Recent content by SkinnyAshley

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    Orbiting Something Other Than Orbs Around Hero

    Well this seems like a lot of work for a map that is just meant to be a bit of fun between me and my friends :P. Thanks for the help everyone, but I just don't see it being worth it. -- SkinnyAshley
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    Orbiting Something Other Than Orbs Around Hero

    Okay, well I just tried this (made a custom ability based on Sphere, and changed the model to Chair), but nothing appeared. Thanks anyway though, Nachos. Any other ideas? -- SkinnyAshley
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    Orbiting Something Other Than Orbs Around Hero

    Okay...this is going to sound weird. One of the heroes in my map has a skill were he is orbited by chairs. In case anyone is wondering, he's based off somebody I know in real life that has a tendency to trip over chairs a lot. So I was wondering if it would be possible to do this? I thought...
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    Moving Objects From One Map To Another

    The other map won't have any object data, just terrain. So that method would be okay. Thanks for the help. -- SkinnyAshley
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    Moving Objects From One Map To Another

    Okay, thanks a lot. -- SkinnyAshley
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    Taunt as a hero move

    It might be easier to use an AoE skill, like Warstomp or something, remove all damage, and use a buff that doesn't do anything. Then write a trigger that orders units to attack the casting unit when they have that buff. It shouldn't be too difficult, but I can't check right now as I'm at...
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    Moving Objects From One Map To Another

    Just a quick question; is it possible to copy custom units, items, skills etc. into a different map? For example, if I made the units and my friend made the terrain on seperate maps, would I be able to copy/paste the units into his map? Thanks in advance. -- SkinnyAshley
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    Acid Bomb Damage Over Time Problem

    Thanks for the interest and the advice guys, but the problem is fixed. I'll give you all reputation for helping anyway. -- SkinnyAshley
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    Acid Bomb Damage Over Time Problem

    I have a spell in my map that is based off "Acid Bomb" and is called "Ambush". The spell is supposed to deal initial damage, then damage over time, as well as a movement speed reduction. So, for level one, it's supposed to do 80 initial damage (which it does), then 5 damage per second for 5...
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    9 Heroes +1!

    Wow, I like your random attribute hero much more than mine, Vizion_X. Nice one. I really like the whole idea of him being posessed and them constantly fighting over who is control. Whoever is playing him will have to constantly change their strategy, which is cool. I would very much like to play...
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    9 Heroes +1!

    Name: Equa, the Son of Nature Attribute: Random Story: A being of legendary status in the human kingdoms, Equa is said to be the personification of Nature itself. In folklore, He is even known as Mother Nature's own son. Centuries ago, Equa was a benevolent soul, helping the humans...
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    Monsters attack trees?

    Perhaps you could make a new custom unit, and set its model file as a tree? -- SkinnyAshley
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    about hero arenas

    1. Originality is probably the most important thing, like dinowc said. Heroes, spells, terrain all need to be unique and memorable. I think short back-stories to the heroes are important, as well as their spells matching their story. Also, think about things you can do to really make your arena...
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    Both Hero and Spell Ideas!

    Morbel, Solar Wizard Model: Possibly Archmage? Side: Sacred Primary Att.: Int. Description: Morbel has spent all of his 248 year life studying the Sun and its mystic power. Over this time, an inexplicable connection has formed between himself and the solar entity. Through practice, he has...
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    Spell Cooldown Not Working + Broken Shadow Strike Spell

    Thanks guys. I put the "Wait" command where you said to, yunusowic, and the spell worked fine, so thanks very much. -- SkinnyAshley
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