I am currently modifying a HLW Deluxe map and would like to add the -agi max, -str max and -int max commands from the HLW Lition maps, how would i go about adding this using GUI triggers.
If your unfamiliar with the commands from HLW Lition, here is what i want
A Player types -agi max
For...
i have a leaderboard, for a hero arena map, the leaderboard counts the amount of kills the player has and also counts there teams total kills. The problem i am having is how to end the match and declare a winning when a teams total kills reach 50/75/100 depending on what the host chose, the...
units DO spawn and i have had problems with to many units spawning which makes the map lag my
my question is will the trigger i made kill the excess units that spawn
i want the max number of units in a region to be 10 so if the number of units exceeds this amount and the number of units goes...
right you see the trigger
My 1st question-
Will this trigger kill the excess units that have spawned
You see the part Unit - Kill (Triggering Unit)
My 2nd question-how do i chose the triggering unit when there is no unit on the map (when its open in editor) itself to select
i have this trigger
Events
Time - Every 0.25 seconds of game time
Conditions
(Number of units in (Units in UNIT SPAWN <gen>)) Greater than 10
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions...