Haha, the projectile system is about done. But I doubt I will submit it.
The system itself factors in many different situations, which makes the script a little sloppy.
I am also yet to convert it to not need a rip off of xefx. But who knows, if I work on it some more, I may submit it to the jass help section and see what people think.
Unfortunately no, that is the problem of the trackables. They disable "normal clicking" completely.
But, maybe the "Force Key"-method could solve your problem. Link
It won't allow rightclick or unit selection, but you can turn it off and on.
I don't think so. It is based on game constants you can set in your map, you could manually recalcuate what the damage was though based on the armor formulas and types... but I think it's impractical and lame. o.o
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.