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  1. Giantpanda

    Demo Map Respawning Creeps - A Somewhat More Complete Writeup

    Method 3 seems to malfunction a lot. I implemented it into my map and there are so many issues i can't post them all here but a few include: - Duplicates of Player 9's units are randomly created inside their base belonging to neutral hostile. - Units in a certain area of my map do not respawn.
  2. Giantpanda

    AI Issue

    lol i guess that's one way...
  3. Giantpanda

    Attachment - weapon left

    I don't understand the problem. So you used this trigger, closed Wacraft III, restarted it and then when you played it again the attachment went to the wrong hand?
  4. Giantpanda

    AOE Spell range same as "pick units in range" but ingame its different

    I think that the question you're asking is pretty self-explanitory. Yes is the answer. Although I might have misread the problem.
  5. Giantpanda

    AI Issue

    Okay i am making a map similar to Vampirism. In my map the vampires are just a large number of bots however. The issue is that at the moment there is a trigger which periodically sends the Vampires to attack-move to random points in the map. The problem is that with the cliffs and trees the...
  6. Giantpanda

    Question I cant describe in title

    Because the message says something along the lines of 'In 60 seconds player with least lumber will die'. Just to scare them.
  7. Giantpanda

    Question I cant describe in title

    Okay so here's the deal. After 1500 seconds of map playing time, i want to pick the player (who is still in the game) with the least lumber and kill them. So far i've come to the conclusion that i dont know how to do it. Here's what ive wasted my time doing so far Random Events...
  8. Giantpanda

    How to make creeps wander

    Thankyou so much. I'll put you in the credits. :)
  9. Giantpanda

    How to make creeps wander

    Okay so i am creating a tag map where the enemies are all computer controlled. The problem is that I can't get the creeps to roam around the map effectively (or at alll). A general outline of what the trigger is comprised of is all i need.
  10. Giantpanda

    How to make a unit fly

    Okay thanks man, i tried doing that before but it didn't work, not sure what i changed. Thanks.
  11. Giantpanda

    How to make a unit fly

    Yes i still haven't figured it out, the tutorial didn't really help me either. Here's what i have so far and it doesn't work, if you could help that would be great. Just for your information i do know that it fires. Cinematic 9 Events Conditions Actions Unit - Add Crow...
  12. Giantpanda

    Abilities - Guide

    Yes but is the 200 part in minutes, seconds, warcraft time or what?
  13. Giantpanda

    Abilities - Guide

    I'm having a large amount of issues with the flying part. I have a hero, i give him crow form, remove it, then change his flying height to 50 at 200 and it does nothing. I think it may be because i dont know exactly what the action refers to when it says 50 at 200. Does it mean that the unit...
  14. Giantpanda

    2 Questions About Cinematics

    Cinematic 9 Events Conditions Actions Unit - Set level of Fly for Jelme (Fly) 0031 <gen> to 1 Unit - Order Jelme (Fly) 0031 <gen> to Night Elf Druid Of The Talon - Storm Crow Form So, is there any particular reason that wouldn't work? Because thats what i have and...
  15. Giantpanda

    2 Questions About Cinematics

    Sorry for the bumpage but kinda important.
  16. Giantpanda

    2 Questions About Cinematics

    Okay, i'm not that stupid, i know that the trigger fires...
  17. Giantpanda

    2 Questions About Cinematics

    Yes, i have more questions... 1) EDIT: Figured it out. 2) I am planning on making a unit fly straight up from the ground, although i have no idea how to do it. I tried changing its flying height over 20 seconds but that didn't work.
  18. Giantpanda

    Detection from what angle unit is hit/uncovering invisible units

    1. Make 2 different unit types is a simple solution. Archers who attack from behind have higher base damage. Or if a unit attacks inside a region deal extra damage or something along those lines. If it's an ability like Rikimaru's backstab i dont know. 2. Create dummy units who can see...
  19. Giantpanda

    2 Simple Questions for Cinematics

    For a doodad, what if i want it to be facing with its head up to the sky?
  20. Giantpanda

    2 Simple Questions for Cinematics

    Okay so I'm making a cinematic, and I have 2 questions. 1 - How do I move text around the screen without using floating text? 2 - How do I make it so that a model in on a different angle? e.g. I am trying to make a peasant model look like it is lying down. Thanks in advance. I'll give...
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