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  1. Just_kill

    Item Recipe trigger

    Can someone please take a look at this trigger. This trigger should do that when a hero has 2 Gloves of Haste and 1 Alchemist Bone it should create 1 item and remove the gloves and Alchemist Bone. But the problem is that the Hero gets 4 of the items that should be just 1. Alchmst Bone...
  2. Just_kill

    Creating Illusion with Trigger

    How do I create an illusion with triggers?
  3. Just_kill

    Stop Upgreading Spells

    Does anyone know how to make the spells stop increasing level when you have upgraded them to level 5. Animate Dead Level Events Unit - A unit Acquires an item Conditions (Item-type of (Item being manipulated)) Equal to Animate Dead Actions Item - Remove...
  4. Just_kill

    Upgrade Ability

    I have made a map were you need to buy your spells. but the problem is that I don't know how to upgrade them. I'm trying to make it like every time you buy the spell he gets one more level, how do I do that.? :cool:
  5. Just_kill

    Alliance don't attack each others!

    How do you do that alliance can't attack each others ?.
  6. Just_kill

    Jass better than triggers ?

    Can someone tell me what jass can do better than triggers. ? Why use jass when triggers are easier to make ? :)
  7. Just_kill

    Help to get JASS

    Can someone give me the link where I can download jass :D
  8. Just_kill

    Choose Ability

    : When a unit Gains a Level Leveling Hero is Equal to Paladin Hero learn skill Holy Light Why does that not work for me ??? :confused:
  9. Just_kill

    Floating Text to a spell

    Hi, I'm working on a spell. The Ability Events Unit - A unit Starts the effect of an ability Conditions Ability being cast equal to MyAbility Actions Unit - Cause (Casting Unit) to damage (Target unit of Ability being cast), dealing (Random real number between ((Real(Level of...
  10. Just_kill

    Spell

    Hi, can someone help me with a spell. ? The spell is something like ''Chain Lightning''. But the enemy target unit's shall be stunned in 0.50 secounds. Can someone help me with that ? :thup:
  11. Just_kill

    See damage in floating text

    Hi. Can anyone tell me how to make a Floating Text that says how much attack damage your Hero does ? :rolleyes: Like when he attack a unit you can see the attack damage above attacked unit.
  12. Just_kill

    Make an AOE spell

    Hi.. Is it possible, to make a spell like ''Storm Bolt'' an AOE spell ? Like you can cast Storm Bolt on many unit's ? :)
  13. Just_kill

    Level A Trigger Spell

    Hey, I wonder how you can make a trigger spell better per level. Level 1 : Deals a Random number between 100-1000 Damage on target unit. Thats what the spell shall do. But the problem is how can I Increase the damage of the spell when hes level 2, 3 and so on... If you know how, please...
  14. Just_kill

    Attack Range

    How can you add some attack range on a unit? Like if a unit get an Item then he can attack with longer range ? :D
  15. Just_kill

    Chenneling Spells ?

    Is it possable to make a channel spell not a channel spell. Like ''rain of fire'', when you cast that spell, you need to channel so if you move he stops casting.. So i was wondering if it is possable, to make the spell not a channeling spell :o ? :thup: So if you know. please tell me how to do...
  16. Just_kill

    Channeling Spell

    Is it possible to make a spell like ''rain of fire''. not a channeling spell. like when you cast ''rain of fire''. you dont have to channel the spell. ? :) If it is then can you tell me how to do it. plx :D
  17. Just_kill

    Life

    How can you add hp to a unit with triggers ? . :D (Not Set)
  18. Just_kill

    Remove Weapons

    How can I remove a Unit weapon and add another weapon on the Unit. ? :D
  19. Just_kill

    Death Pact

    Hi I have a problem whit a Ability thats called ''Death Pact''. The problem is that I must target Undead unit to use it. :thdown:.. Is there any way I can target not just Undead units with that ability :D
  20. Just_kill

    Need a Name

    Can someone give me a name to
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