When I start up Battle.net, I can join any game, the download goes normal but stops at 99%(Give or take) and throws me back to the starting screen as if I was kicked. But I'm sure I wasn't kicked, mostly it's just MMH hosting without the host present..
Any help?
Hello,
I've been in the mapping business for quite a while now. I've made maps in both GUI and Jass. The deal is, lately my skills became quite rusty and I'd like to take up mapping again. I'd like someone to give me some requests so I can do them. Only doing individual spells or system...
I'm trying to make a Slide ninja slide - like revive trigger...but it doesn't work...
the Unit/player variables are globals set in the init trigger..
scope Revive initializer Init
private function FGg takes nothing returns nothing
local unit u = GetEnumUnit()
local player p =...
It only spawns first wave, the dialog works but the buttons don't
library Library initializer InitLib
globals
integer SpawnIdEast = 'hfoo'
integer SpawnIdWest = 'hfoo'
timer spawntimer = CreateTimer()
timerdialog spawntimerdialog = CreateTimerDialog(spawntimer)...
scope Trigger initializer Init
globals
private constant integer ZombieId = 'nzom'
// Unit id of the zombie
private constant integer MarineId = 'hrif'
//Unit id of the marine
private player p
private player kp
endglobals
private function UnallyMarine takes...
Hi, i am trying to create a custom immolation (passive, always activated) that can damage locusts, since normal immo can't damage locusts...So i've tried "A unit comes withing 60 of unit" but failed....then i've tried picking every unit within 60 of a unit that has locust, but that lags alot...
As the title suggests, my map crashes even before it fully loads the error is something like this:
This application has encountered a critical error:
FATAL ERROR!
Program: C:\Program Files\Warcraft III\War3.exe
Exception: 0xC0000005 ( ACCESS_VIOLATION) at 001B:6f4216E1
The...
Hi, as the title suggests, how do i kill a dummy without playing its death animation or anything, that it would just vanish? My trigger creates 5 per second so i can't remove them all at once cuz they have different lifespans...
Hello, and welcome to another one of my problems! Yay me!
Well...I am familiarised with Scopes, privates, private globals etc etc...
But i have no idea what a struct is and what it is used for and how do Static functions differ from Private functions, and how do static variables differ from...
Hi, more JASS problems...by me
gg_rct_Region gives me an error saying "undeclared variable gg_rct_Region" and a i have a region with the name Region in my map
And another problem, i get a error "Local Declaration after first statement"
local timerdialog td = CreateTimerDialogBJ(...
Hi, well i made my first trigger, it is supposed to display a text to all players when a hero dies and reduce owning player's gold by 250 But...It doesn't even go off...and there might be Leaks cuz it kinnda lags when a hero dies...
globals
unit u = GetTriggerUnit() // Dying unit...
Well, i have made my first code in JASS(yay me) but it gives me a Syntax error...Says that it cannot convert returnsboolean into booleanexpr...
This line:
call TriggerAddCondition(gg_trg_JASS_Test, function JASS_Test_Conditions)
And the Function:
function JASS_Test_Conditions takes...
Hi, another problem i have encountered with...Globals as in the function...globals where you set variables Example:
globals
unit u
integer i
real r
endglobals
Do you need to preset them like UDG? or are they created like the example above?
Trigger Request/Repair Thread!
Purpose:
-I see alot of Request / Repair threads on the forum, with undescribable problems, etc.
-People need help with Triggers (some more than others)
-More Conveniant for both me and You!
-I got alot of time on my hands...
Description:
Hi!
My name is...
Hi!
I made a spell, with 3 triggers, then converted to jass, added some special effects, etc.
Well now i want to know how to make them fit into one trigger, if possible, i have been told to use countdown timers, but i have no idea how to impliment them into a code...
Here are the codes...
Hi, i made my own custom summon spell based off Channel, and added a trigger to it, what happens is...they appear and move nowhere...but i want them to move towards the caster...
Reinforcements
Events
Unit - A unit Starts the effect of an ability
Conditions...