2 Regions Problem

Edy

You can change this now in User CP.
Reaction score
0
I created 2 simple regions events that you enter in ,,zone1'' go to ,,zone2'' and vice versa.
The problem is that the unit is teleporting to the infinite to each other once it entered in one of them.

I need a little help to know how to prevent this but still the event to work to teleport to each others anytime i want to.
 
Post your trigger.

Go to the trigger and at the trigger name (in the actual trigger, not the folder name) right click and select "Copy as text".

Then paste it here between [.WC3]YOUR_TRIGGER[./WC3] (without the punctuation).

Edit:
-When you move the unit from Region 1 to Region 2, it actually enters Region 2.
-When you move the unit from Region 2 to Region 1, it actually enters Region 1.

Therefore the unit will be moved an infinite number of times. I'm surprised the map doesn't crash.

Edit2:
Create 4 regions.
Regions 1A and 1B
Regions 2A and 2B

Place 1A and 2A next to each other, and 1B and 2B next to each other.
Move units from 1A to 1B and units from 2B to 2A.
 
  • Like
Reactions: Edy
> I'm surprised the map doesn't crash.
It'll definitely crash.

Try what Solu has suggested or this:
Code:
Region 1
    Events
        Unit - A unit enters Region 000 <gen>
    Conditions
    Actions
        Trigger - Turn off Region 2 <gen>
        Unit - Move (Triggering unit) instantly to (Center of Region 001 <gen>)
        Wait 0.01 game-time seconds
        Trigger - Turn on Region 2 <gen>
Code:
Region 2
    Events
        Unit - A unit enters Region 001 <gen>
    Conditions
    Actions
        Trigger - Turn off Region 1 <gen>
        Unit - Move (Triggering unit) instantly to (Center of Region 000 <gen>)
        Wait 0.01 game-time seconds
        Trigger - Turn on Region 1 <gen>
 
  • Like
Reactions: Edy
Or perhaps

Trigger:
  • Move
    • Events
      • Unit - A unit enters Region 1 &lt;gen&gt;
    • Conditions
      • (Triggering unit) Not equal to Unit_Temp
    • Actions
      • Set Unit_Temp = (Triggering unit)
      • Unit - Move Unit_Temp instantly to (Center of (Region 2))
      • Set Unit_Temp = No unit


To eliminate the wait?
 
  • Like
Reactions: Edy
Or perhaps

Trigger:
  • Move
    • Events
    • Unit - A unit enters Region 1 &lt;gen&gt;
    • Conditions
    • (Triggering unit) Not equal to Unit_Temp
    • Actions
    • Set Unit_Temp = (Triggering unit)
    • Unit - Move Unit_Temp instantly to (Center of (Region 2))
    • Set Unit_Temp = No unit


To eliminate the wait?

That'd require another variable though. Then again, it's a good idea anyways. You can pull it off using Boolean/Unitgroup as well.

On a related note, the wait won't affect anything much. It's almost negligible. Unless, of course, there are 2 units blink in to the area simultaneously.
 
  • Like
Reactions: Edy
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top