Ages of War (Sunken Paradise) project

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for an uber item what you can do is put a very fast, invisible monster with a lot of hp that runs throughout the map and if a player happens to buy a gem or dust or something, then they could attack it for the item. also the monster probably shouldnt attack unless attacked if it attacks at all. just a thought
 
sorry prisonlove but i hsve already an idea about the uber item, wich i lack are the heros and the mercenaries with abilities...
 
Mercenary Suggestions
-free at the begginning
-mercenary has a variety
-mercenaries lvl up like heroes do
-upgradable(Class advancements of mercenaries)

3 Main Mercenaries:

Warrior
At Level One:
700 HP
30-35 Normal Attack
5 Heavy Armor
Each Level Up:
+50 HP
+3 Attack
+2 Armor

Archer
At Level One:
450 Hp
40-45 Piercing Attack
500 Range
3 Medium Armor
Each Level Up:
+30 HP
+5 Attack
+1 Armor

Magician
At Level One:
350 Hp
400 Sp
No Attack
1 Light Armor
Firebolt skill-100 Damage,75 mana Cost,5 seconds Cooldown
Every Level Up:
+20 Hp
+50 Sp
+.5 Armor
Firebolt skill: +30 Damage,+15 Mana Cost

Upgrades coming soon....
 
>-free at the begginning
no i cant do that, if do so, then all players buy one, then has items, i want to make it balance like, when you buy item, you cant buy merc, but when you buy merc, you cant buy item, so its your startegy on what to do first...

>-mercenaries lvl up like heroes do
no, because if they lvl-up, all heroes get small experience, thats why it is ok to make the mercs normal units

>-upgradable(Class advancements of mercenaries)
ill think about it...
 
Maybe upgrade it's rank by kills (add damage).. Or how long it can survive (add hp).. Or how enduring he is at fighting (defense)


PS: Still in Makati
 
>for the xp prob
-try making a different xp for the mercenaries
>free at the begginning
-yes, i want all heroes to have their own mercenary, thus, making ur AoS map more interesting and unique to play with
>upgrades
-i mean upgrade=money, like for example Class Advancement to Knight costs 1.5k.....
 
Okay nice! So what can I do? If you don't have any free space or so, then I'll leave...
 
what? any jobs u want? then i can give one for u, there are still free space at JASSers or Trigger making, or Icon Maker..
 
If I can't make a good terrain then of course I can't make a good Icon.. And somehow I have a slight hateness of JASS. (which I don't know why I hate 'em)
 
so you can stay to GUI triggering, because i need somebody to trigger some of the gameplays inside the game...
 
u accept the 3 mercenaries ryt?

if so i will post the class advancements
 
Just put it so that we can see XD...
I just want to do stuff because its getting boring helping people now..
 
ok then.....

Advancement From Warrior:

Knight
At the Moment Of Upgrade:
+300 HP
+5 Armor
+5 Attack
Skill Added:Block-has 15% chance to block attacks
Every Level Up:
+100 HP
+3 Armor
+5 Attack
Block-+3% chance

Crusader
At the Moment Of Upgrade:
+100 HP
+2 Armor
+10 Attack
Skill Added:Bash-has 10% chance to stun an enemy for 1.5 seconds
Every Level Up:
+30 HP
+2 Armor
+6 Attack
Skill Added:Bash-+2%

Class Advancement From Archer:

Desperado
At Moment Of Upgrade:
+30 Hp
+4 Attack
Piercing Changed to Normal
+2Armor
-100 Range
New Skill:Fast Reload(Passive):+15% attackspeed
Distruptive Bullets(Passive): 20% Chance to stun for .03 secs
Each Level Up:
+30 HP
+3 Attack
+1 Armor
Fast Reload-+3%
Distruptive Bullets-+4%

Sniper
At Moment Of Upgrade
+50 Hp
+8 Attack
Piercing Changed to Normal attack
+200 Range
+2 Armor
Each Level Up:
+30 HP
+8 Attack
+1 Armor
+10 Range

to be continued
hmmm, ok, no free mercenaries
 
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