Ai Attack Groups

pantrygirl

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attack wave1-build 2 swordsmen, 1 archer

attack wave2- 3 spell B, Thrower, Piest

Attack wave later on/loop- 6-7 archers, 2 throwers, 6-7 sorceress' 5-9 Swordsmen

I am having trouble on the building tab of theese groups. They would take up way too much supply and i don't know what conditions to put in to pick the unit needed for that particular wave. I also don't know how to cut off the earlier waves from the newer bigger ones in the repeat waves box.
 
So what you're trying to do is get waves to spawn for something like a hero defense? If so, just add an integer that increases periodically, and then have a series of if then statements, checking what the integer is, and creating units accordingly.
 
No, I'd like to make a campaign AI for a map I have. I'm good with trigger spawning and training. But I can't Make and AI with different waves. Thanks though
 
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