kelogsloops
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kelogsloops presents to you
Blinkmania!
Blinkmania!
Can you handle it?
Okay! This is a map I worked on about one month after I started World Editor. I got this idea if I recall from playing Tree Tag, when I really wanted to spam blink. So here it is, my project I started sometime in February and only today started it up again. I named it, Blinkmania.Hopefully Blinkmania will be able to get out of the beta stages soon.
Intro
Choose from either the cunning and sneaky Blinkers or aid the Green Mean Chopping Machines in their conquest to destroy all of their enemies, the Blinkers!
- Blinkers
The Blinkers must survive for five minutes! They can build blockers to block their enemies paths and defend themselves, or seek aid in constructing a slowing tower which will slow your enemies and defeat the vicious Choppers!
Otherwise, they can always revert to their sneaky ways, Blinking.
- Green Mean Chopping Machines
The evil Choppers must destroy and crush their blinkers before the time expiration ends. They can send powerful waves through the ground to cause buildings to tremble and blinkers to defeat! They can empower themselves with speed to grant them agile swiftness or cover themselves in flames which will incinerate blockers. Although these machines look 'heavy', they can obtain the ability to swiftly Blink like the Blinkers after reaching a limit!
Upon a Blinker's death, a Colourless blinker will spawn. It cannot attack or cast any spells, but is just a scout to help the blinkers.
The map is set out into four sections, the middle being the place where the choppers / blinkers are spawned. The map is very small, but that makes it harder and easier depending on the situation. There are four little mazes and the blinkers are allowed to move freely in and out and use these mazes to their advantage, BUT! Choppers can be cunning and deceiving, tricking the Blinkers into a false security, then killing them with Shockwave or Blink.
It's a fun, fast paced tag game!
NEW!
We just implemented the 'reset' command, Player 1 may type -reset at an end of a match to reset the game.
Map Progression
Skills - ?%
Items - 20%
Stuff? - ?%
Modes - 0% T_T
Overall Map - 70% - Reason being is because, aw I can't explain.
Minimap Icon
Right now, we have two custom Minimap icons sent by one of our amazing artist members of our site, Adobo_. We're deciding which ones best to fit the map and we're asking for YOUR help!
OR
Map Layout
What we're looking for
All we need now, is IDEAS, TOP PRIORITY! Then leading second place with Feedback / Suggestion and TESTERS!
I would appreciate it so much if anybody could test or suggest or anything to help me! Also, hosting would be very nice .
Screenshots
Map Changelog
Version 0.1b
Fixed Blink Tooltip
Fixed Blinker Beam Tooltip
Buffed Wind Walk
Buffed Militia Bell
Fixed Multiboard
Increased Income Gain
Balanced Item Costs
Added Multiboard
Fixed Endgame
Version 0.2a
Reduced cooldown on Blinker Beam
Fixed Militia Bell hotkey, now set to R
Fixed Super-Eye bug where the tower could not attack
Fixed Endurance Aura hotkey, now set to D
Changed Item prices
Removed Potion of Healing
Buffed Healing Wave
Added -reset command
Added Credits
Fixed Multiboard
Reduced mana cost on Healing Wave
Reduced cooldown on Shockwave
Version 0.2b
Changed Tooltips on Blocker
Changed Tooltips on Superior Blocker
Changed Tooltips on Slowing Tower
Changed Tooltips on Advanced Slowing Tower
Changed Tooltips on Aura Coral
Fixed Countdown Timers
Fixed Chopper collision size
Buildings can now be built on the Top Right Section
Fixed Blinker collision size
Reduced cooldown on Divine Shield
Weakened Slow Poison
Reduced hit points on Choppers
Increased Chopper damage
Reduced damage on Super-Eye
Increased attack rate on Super-Eye
Added armor to Superior Blocker
Removed item buying resets
Version 0.3a
Fixed bug where choppers could not enter bottom left corner
Fixed bug where light blue's status on the multiboard would not change
Removed the random Tidal Guardian
Slightly increase hit points on Choppers
Players who leave will now have their statuses set to <Left>
Fixed Blink Tooltip
Fixed Blinker Beam Tooltip
Buffed Wind Walk
Buffed Militia Bell
Fixed Multiboard
Increased Income Gain
Balanced Item Costs
Added Multiboard
Fixed Endgame
Version 0.2a
Reduced cooldown on Blinker Beam
Fixed Militia Bell hotkey, now set to R
Fixed Super-Eye bug where the tower could not attack
Fixed Endurance Aura hotkey, now set to D
Changed Item prices
Removed Potion of Healing
Buffed Healing Wave
Added -reset command
Added Credits
Fixed Multiboard
Reduced mana cost on Healing Wave
Reduced cooldown on Shockwave
Version 0.2b
Changed Tooltips on Blocker
Changed Tooltips on Superior Blocker
Changed Tooltips on Slowing Tower
Changed Tooltips on Advanced Slowing Tower
Changed Tooltips on Aura Coral
Fixed Countdown Timers
Fixed Chopper collision size
Buildings can now be built on the Top Right Section
Fixed Blinker collision size
Reduced cooldown on Divine Shield
Weakened Slow Poison
Reduced hit points on Choppers
Increased Chopper damage
Reduced damage on Super-Eye
Increased attack rate on Super-Eye
Added armor to Superior Blocker
Removed item buying resets
Version 0.3a
Fixed bug where choppers could not enter bottom left corner
Fixed bug where light blue's status on the multiboard would not change
Removed the random Tidal Guardian
Slightly increase hit points on Choppers
Players who leave will now have their statuses set to <Left>
Current Attached Map Version - 0.2b!
NOTICE! - Sorry, I can't upload the map because of the limit in the uploading space thingo. So here's a link to The Hiveworkshop.
http://www.hiveworkshop.com/forums/resource.php?t=112536&prev=u=kelogsloops
Visit us at http://wote.ipbfree.com!