What would be the best buff to give a unit and a way that makes every unit not of a certain type that comes within range of that buffed unit automatically move away in the opposite direction from the unit with the buff?
For example, say I have a large group of units in an area, when a unit that has a certain buff, regardless of whether or not they're allies or enemies, the units in that area move away in the opposite direction. Sort of like it's clearing a path through units. Or if a unit walks close enough to get the debuff, they're automatically made to walk in the opposite direction, forcing them to walk around or wait for the unit with the buff to move.
Essentially, I'm asking for a good ability/buff to use, and an example trigger of how to make a unit with a certain debuff move away from the unit generating that buff.
NOTE: The buff can't be Devotion or Endurance Aura, because the units I'm referring to already have both in use.
For example, say I have a large group of units in an area, when a unit that has a certain buff, regardless of whether or not they're allies or enemies, the units in that area move away in the opposite direction. Sort of like it's clearing a path through units. Or if a unit walks close enough to get the debuff, they're automatically made to walk in the opposite direction, forcing them to walk around or wait for the unit with the buff to move.
Essentially, I'm asking for a good ability/buff to use, and an example trigger of how to make a unit with a certain debuff move away from the unit generating that buff.
NOTE: The buff can't be Devotion or Endurance Aura, because the units I'm referring to already have both in use.