Listen to me: Don't tell me how this doesn't work because my map has it and it DOES work. I KNOW IT WORKS. All I want to know is where the buff is that is displayed when a unit goes above its maximum hp.
Yea. When a unit goes over its max via drain life it automatically gives that unit a buff that says it's over its max, but I can't find where that buff actually is in the object editor.
What you need to do is make a custom buff, edit the picture, text, art, to whatever you want.
Then with this custom buff, goto the ability and goto the buff field and replace the Drain Life buff in the list.
To all the others, drain life and siphon mana CAN exceed the heroes max hp/mp
ie it will appear in the HUD as 600/550 hp and 300/200 mp for example.
To do this, goto gameplay constants and adjust the fields "gameplay - Drain gives bonus life/mana" and set them to true.
Once you've done this goto the drain ability and set the field "Data - Bonus life/mana factor" and adjust as desired, it should be greater than 0. The field "Data - Bonus life/mana decay" controls how fast this bonus will fade away from the caster. A value of 0 will cause the bonus to be permanent until damaged.
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"