[Bug] Object screw up?

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After the unit casted "move", and moved.
Its body(model) doesn't move but the fact is that the unit is moved, proved from picture and attached map.

How to fix it?

bug.JPG
 
This happened to me once. The unit that was being moved had no movement speed, and giving it a movement speed of 1 fixed the problem.
 
Sorry for reviving this thread.

I was to trying to fix this, and it come out failure.

When I give a movement speed of 1 to it, it will be able to move again.
What I wanted is that the unit was unable to move.. =_=
 
is it doesnt have the attack and all you can set it to ward i think in the unit classification. that might do it i'm not sure.
 
Could it be paused, with a 1 movement speed?

Or couldn't you create a new unit-type of the unit you want to move?

It that game Cheeks?
 
I want it to not move. That's it.
 
Erm, separate each space with pathing blockers.....
 
>>Erm, separate each space with pathing blockers.....
Erm, possible but I don't want this way..

Is there a way to remove the "Move"/"Patrol" ability? (other than setting movespeed to 0)
 
>>Builderbob
Thankz, solved.

>>Vestras
Might possible, but it will lag the hell out. (Too much unit)
 
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