Building a unit

gbubic2

Active Member
Reaction score
0
I have made unit build units, but it seams i can't made trigger that will remove unit whitch is building from the map.
Thanks.
 

Frozenwind

System maker
Reaction score
99
Make it sell based then:
Sold Unit
Selling Unit

Then you've got both units.

frozenwind.

EDIT: PS
You need a unit near patron though to sell units, I don't know wether he sees yourself as Buying Unit.
 

Romek

Super Moderator
Reaction score
963
Huh?
If you want to remove the trained unit, use what frozen said
Same with selling unit.

If you want to remove a unit that is being trained.
Code:
        Custom script:   call IssueImmediateOrderById( GetTriggerUnit(), 851976 )

:)
 

Sevion

The DIY Ninja
Reaction score
413
I think he wants to remove the building unit.

Example:

A Barracks constructs a Grunt.

Trigger removes the Barracks.

Then again. I could be wrong.
 

gbubic2

Active Member
Reaction score
0
No no, probably my english is bad.
It is like this:
Peon builds a grunt.
When peon is finished with building i want him (peon) removed from the game?
Thanks
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
Put Peon in the Night Elf race, if you want.
Since then it'll remove the builder after building an Ancient.

Or use Upgrades To? (not sure)
 
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