Building limits

Ratata

Member
Reaction score
0
Hi guys,Im having an issue with setting building limits.so i have building A and i want that building to have a limit of 1,meaning that building can be constructed once and again only if the previous one is destroyed.Thank you in advance.
 

Accname

2D-Graphics enthusiast
Reaction score
1,463
There is a trigger action for exactly this purpose. Its called "limit construction of unit for player" or something like that.
 

Ratata

Member
Reaction score
0
There is a trigger action for exactly this purpose. Its called "limit construction of unit for player" or something like that.
I think what you are reffering to is the action Player-set training/construction avalibility of unit right?Even so that trigger only enables/disables building/training a specific unit.
 

Accname

2D-Graphics enthusiast
Reaction score
1,463
No, there is also a trigger action which allows you to specify the exact number of times a unit or building can be trained / constructed.

Just looked it up, its:
Player - Limit training of UNIT to NUMBER for PLAYER
 

Ratata

Member
Reaction score
0
No, there is also a trigger action which allows you to specify the exact number of times a unit or building can be trained / constructed.

Just looked it up, its:
Player - Limit training of UNIT to NUMBER for PLAYER
Oh,thank man +1
 

LoneCharger

New Member
Reaction score
0
Hello, I am having a very similar problem, except, it's an upgradable building. So I put a limit on the first tier, the Tent, but as soon as I upgrade it to a farm, I can build the tent again. How do I make it so all the upgrades also count as the tent?
 

LoneCharger

New Member
Reaction score
0
No, there is also a trigger action which allows you to specify the exact number of times a unit or building can be trained / constructed.

Just looked it up, its:
Player - Limit training of UNIT to NUMBER for PLAYER
Hello, I am having a very similar problem, except, it's an upgradable building. So I put a limit on the first tier, the Tent, but as soon as I upgrade it to a farm, I can build the tent again. How do I make it so all the upgrades also count as the tent?
 

Accname

2D-Graphics enthusiast
Reaction score
1,463
Just keep track of the building yourself. When the building first enters the game you set a boolean variable (or you count up an integer variable if you want more than one) and you disable construction of another building of its kind.
When the unit is killed / removed you set the boolean to false (or count the integer down) and enable the construction of another building.
 

LoneCharger

New Member
Reaction score
0
I can see what your saying, can you give me an example of what that would look like? (What condition Event is.) And I also don't really know what an Integer is, or how to work one.
 

LoneCharger

New Member
Reaction score
0
Thank you guys, I figured it out, mostly at least, from looking at the triggers of some custom maps. Thought I should put it on here for any future questions. Here's how I did it. This is only for a two-tier building, and only for Player 1(Red), but it should be a pretty good start for higher tiers.
Building first structure.
Events:
Unit - A unit owned by Player 1 (Red) Begins construction
Condition:
(Unit-type of (Constructing structure)) Equal to Villager's Tent
Action:
Player - Make Villager's Tent Unavailable for training/construction by Player 1 (Red)

And then rebuilding after your upgradeable building dies.
Events:
Unit - A unit owned by Player 1 (Red) Dies
Conditions:
(((Dying unit) is A structure) Equal to ((Triggering unit) is in (Units of type Villager's Tent))) or (((Dying unit) is A structure) Equal to ((Triggering unit) is in (Units of type Farm)))
Actions:
Player - Make Villager's Tent Available for training/construction by Player 1 (Red)
 

Accname

2D-Graphics enthusiast
Reaction score
1,463
Thank you guys, I figured it out, mostly at least, from looking at the triggers of some custom maps. Thought I should put it on here for any future questions. Here's how I did it. This is only for a two-tier building, and only for Player 1(Red), but it should be a pretty good start for higher tiers.
Building first structure.
Events:
Unit - A unit owned by Player 1 (Red) Begins construction
Condition:
(Unit-type of (Constructing structure)) Equal to Villager's Tent
Action:
Player - Make Villager's Tent Unavailable for training/construction by Player 1 (Red)

And then rebuilding after your upgradeable building dies.
Events:
Unit - A unit owned by Player 1 (Red) Dies
Conditions:
(((Dying unit) is A structure) Equal to ((Triggering unit) is in (Units of type Villager's Tent))) or (((Dying unit) is A structure) Equal to ((Triggering unit) is in (Units of type Farm)))
Actions:
Player - Make Villager's Tent Available for training/construction by Player 1 (Red)
That second condition is not a very good one. You already had a unit type comparison in your first trigger, why not use it again in the second one?
Trigger:
  • ((Unit-type of (Triggering unit)) Equal to Villager's Tent) or ((Unit-type of (Triggering unit)) Equal to Farm)
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/
  • The Helper The Helper:
    I think we need to add something to the bottom of the front page that shows the Headline News forum that has a link to go to the News Forum Index so people can see there is more news. Do you guys see what I am saying, lets say you read all the articles on the front page and you get to the end and it just ends, no kind of link for MOAR!

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top