alright thank you. I also had another question. How do I trigger a spell so that after whatever spell I used is on a unit, the unit turns into something else (kind like polymorph) but also becomes neutral and unplayable by the player.
If you want to have the portrait to still show (as well as the name) set the duration of Polymorph to 0.00 and change the ownership of the target to Neutral Passive. If not, use
Trigger:
Unit - Replace (Target unit of ability being cast) with a Unit using The old unit's relative life and mana
Sheep
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Polymorph
Actions
Unit - Replace (Targeted unit) with a Created by BruMeister using The new unit's default life and mana
Unit - Change ownership of (Targeted unit) to Neutral Passive and Change color
however, when the unit turns sheep it is still hostile and the unit doesnt take on the sheeps health and such, and the portrait is still the unit.
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.