is it posible or any ideas on how to add lets say an ability that takes 0.50 seconds off ur attack speed? not just 50%
cos if a unit had a base of 10 second attack speed 50% would increase it to 8 seconds.
Unit attack speed = 10 - (0.5 + ( 0.5 x (Skill's level -1)))
so if the skills level is 4 then it's reduced to 3 cause of the -1, then x 0.5 which is 1.5 then + 0.5 to make it 2 which would be the correct amount if each level reduced attack speed by 0.5 seconds each level.
Not sure if it's right, or even close. I'm not infront of WE atm and I'm not that great at this. =D
no i dont want it to take off 2 seconds thats just saying what 50% does, i want a trigger or ablilty to take off 0.5 seconds on any base speed wether it be 2 or 5 or 10 seconds
Yeah that's what I put. I just used an example that if the level of the ability was at level 4 it would take off ( Lvl1 0.5 + Lvl2 0.5 + Lvl3 0.5 + Lvl4 0.5) which would be 2 seconds. If it's just something that has only one level then just
Event:Learns an ability
Condition:Ability being learned = Ability X
Action:Unit Speed = (10-0.5)
When starting the trigger, set an integer variable to 1. Then create a trigger tat execute every 0.5 seconds, actions there put dummy and cast ability to caster and set the integer variable = integer variable + 1
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.