Cinematic lasting too long

Curo

Why am I still playing this game...?
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It might be because of this:
Code:
# Sound - Play NecromancerPissed1 <gen>
# Wait for (Last played sound) to be 0.00 seconds from finished playing
The sound might still be going on as the filesong itself takes longer to finish.

OK, completely ignore that if that doesn't work. :) Is it that the cinematic goes as planned like:
the camera views change and the sound happens, ends at around 4.3 seconds, then it continues with like nothing new from the cinematic for 16 seconds?
Try taking out the "Sound - Play NecromancerPissed1 <gen>"

Is there any other trigger that goes on during the cinematic?

~Hai-Bye-Vine~
 
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    What do you think Tom?

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