AaronPwner
Member
- Reaction score
- 0
Hi, we are using some of the campaign models in our map, some of them come with death animations but won't remove their corpse after death and remain on the map. (80% of the building explodes usually leaving some rubble behind.)
How can we remove the corpse? Or even perhaps allow it do its normal death animation and then follow up with a second generic terran large building explosion that would remove the corpse?
How can we remove the corpse? Or even perhaps allow it do its normal death animation and then follow up with a second generic terran large building explosion that would remove the corpse?