Event, 30 seconds after trigger turned on ?

ggtank

New Member
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I will make 2 triggers..And Trigger A will turn on Trigger B.After this activation of trigger b, 30 seconds later trigger b functions will work..

Is this possible?
 

ggtank

New Member
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and pls don't say "wait 30 seconds"..It doesnt work properly..


The real thing i want to do is , after -ar mode has selected.All players have 30 seconds to -repick.
 

Komaqtion

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Maybe start another trigger which will have the event Every 1 seconds, and set an integer variable to +1 each time.
Then use an "If" in the trigger B and check if the integer variable is not 30, then do actions else, turn off this trigger :D
 

saickododge

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You will need 3 triggers.. One for the -ar mode which also turns on the waiting trigger. The waiting trigger which turns on the trigger which turns off the waiting trigger o_O
 

trb92

Throwing science at the wall to see what sticks
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Trigger:
  • A
    • Events
      • -------- Whatever Event you want --------
    • Conditions
    • Actions
      • -------- Whatever you want trigger A to do --------
      • Countdown Timer - Start Timer as a One-shot timer that will expire in 30.00 seconds

Trigger:
  • B
    • Events
      • Time - Timer expires
    • Conditions
    • Actions
      • -------- Whatever you want trigger B to do --------
 

Komaqtion

You can change this now in User CP.
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469
Sorry for the comfusing post, but here's an example:
Trigger:
  • AR
    • Events
      • Player - Player 1 (Red) types a chat message containing -ar as An exact match
    • Conditions
    • Actions
      • Trigger - Turn on Repick <gen>
      • Trigger - Turn on Time <gen>


Trigger:
  • Repick
    • Events
      • Player - Player 1 (Red) types a chat message containing -repick as An exact match
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Time Not equal to 30
        • Then - Actions
          • -------- Do your actions! --------
        • Else - Actions
          • Trigger - Turn off (This trigger)


Trigger:
  • Time
    • Events
      • Time - Every 1.00 seconds of game time
    • Conditions
    • Actions
      • Set Time = (Time + 1)


The last 2 are Initially Off :D
 

Squirel

New Member
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13
Assuming that you have a trigger to allow repick, why not try this:

Trigger:
  • Disable Repick
    • Events
      • Player - Player 1 (Red) types a chat message containing -ar as An exact match
    • Conditions
    • Actions
      • Wait 30.00 seconds
      • Trigger - Turn off Repick <gen>
 
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