S
Sneak
Guest
I'm trying to create a unit with a type of attack that's like a flamethrower. The problem I'm running into is finding a way for the projectile to damage everything it passes through on it's way to the target. What would also be nice is finding way to attach an effect onto those units as well, like a burning effect. Right now I have the unit sending slow moving fire projectiles in a stream to give the look of a flamethrower. So far that works pretty well.