Zwiebelchen
You can change this now in User CP.
- Reaction score
- 60
Gaia's Retaliation v1.1c available
As Gaia's Retaliation finally left alpha state, I wanted to celebrate that with a brand new thread.
Trailer: http://www.youtube.com/watch?v=m6h4IZPB06E
v1.1c is downwards compatible to v1.0.
If you experience crashes during the loading process, try set your "Texture Quality" setting to high. That should fix the problem. I also recommend setting "Light Quality" to high, or you might encounter graphic bugs inside dungeons.
new features:
- brand new content: the City of Mytargas along with a brand new dungeon containing 4 new entertaining bosses
- new quests
- hundreds of new items
- evolve to advanced classes now at level 25 (quest chain starts at Mytargas)
- optional camera system implemented
- weather system implemented
- hundreds of minor and major bugfixes
- one new spell per advanced class
- special legendary gear for those greedy hardcore gamers
- pvp (color) command implemented
- lots of rebalanced mobs and boss encounters
Years have passed since the poison of Gaia sprung forth from the lands. Corrupted forests, inhospitable to all, have spread across the face of Kurodan, and borders have faded as all fled before the encroachment of the toxic spores. Ankhmaron, the last haven protected by the Grand River, has sent out messengers to gather volunteers for the task of finding a cure to the plague.
In a tavern close to the village Riversdale, a small group of adventurers have gathered, unknowing, that their search will turn out not to be just a race against time ...
Creators:
Shapy: Terraining
muzzel: Jass
teh.fellow aka Playmo: Terraining, project leading
Zwiebelchen aka Todeszwiebel: Jass, object data, terraining, project leading
Check out our official forums at:
http://www.hiveworkshop.com/forums/gaias-retaliation-orpg-649/
The classes:
Squire
- The basic tank and melee class
- Can evolve into Berserker and Crusader
Skills: Taunt, Hateful Strike, Gaping Wounds, Shield Block, Revenge, Heroic Presence, Demoralizing Shout, Shield Slam
Weapons: Sword, Axe, Dagger, Hammer
Armor Class: Mail
Misc: Shield
Cleric
- Basic healing and caster class
- Can evolve into Bishop and Monk
Skills: Heal, Divine Shield, Judgement, Crippling Curse, Burst of Light, Confidence, Ressurection, Symbol of Fury
Weapons: Staff
Armor Class: Cloth
Misc: Book
Magician
- Basic caster damage class
- Can evolve into Necromancer and Sorceror
Skills: Fireball, Magic Missile, Dispel Magic, Fire Shield, Frost Cage, Lightning Strike, Warmth, Water Globes
Weapons: Dagger, Staff
Armor Class: Cloth
Misc: Gem
Ranger
- Basic ranged class
- Can evolve into Hunter and Druid
Skills: Summon Servant of Nature, Flaming Array, Claw Strike, Eagles Eye, Barbed Arrow, Ensnare, Feline Reflexes, Remedy
Weapons: Bow
Armor Class: Leather
Misc: Quiver
Thief
- Basic melee damage class
- Can evolve into Assassin and Bard
Skills: Stealth, Backstab, Blurred Motions, Embrittling Acid, Sweeping Strikes, Steal, Deadly Precision, Dazing Trap
Weapons: Sword, Dagger
Armor Class: Leather
Misc: Offhand Weapon
Screenshots:
PS:
I know that I didn't add everyone to the Credits I used resources from. I lost track on all the things I imported into the map. If you made something I didn't give credit to, send me a PM please and the name of the resource.
Download:
http://www.hiveworkshop.com/forums/...85ed920110f89b73166ba9164&dateline=1272839618
As Gaia's Retaliation finally left alpha state, I wanted to celebrate that with a brand new thread.
Trailer: http://www.youtube.com/watch?v=m6h4IZPB06E
v1.1c is downwards compatible to v1.0.
If you experience crashes during the loading process, try set your "Texture Quality" setting to high. That should fix the problem. I also recommend setting "Light Quality" to high, or you might encounter graphic bugs inside dungeons.
new features:
- brand new content: the City of Mytargas along with a brand new dungeon containing 4 new entertaining bosses
- new quests
- hundreds of new items
- evolve to advanced classes now at level 25 (quest chain starts at Mytargas)
- optional camera system implemented
- weather system implemented
- hundreds of minor and major bugfixes
- one new spell per advanced class
- special legendary gear for those greedy hardcore gamers
- pvp (color) command implemented
- lots of rebalanced mobs and boss encounters
Years have passed since the poison of Gaia sprung forth from the lands. Corrupted forests, inhospitable to all, have spread across the face of Kurodan, and borders have faded as all fled before the encroachment of the toxic spores. Ankhmaron, the last haven protected by the Grand River, has sent out messengers to gather volunteers for the task of finding a cure to the plague.
In a tavern close to the village Riversdale, a small group of adventurers have gathered, unknowing, that their search will turn out not to be just a race against time ...
Creators:
Shapy: Terraining
muzzel: Jass
teh.fellow aka Playmo: Terraining, project leading
Zwiebelchen aka Todeszwiebel: Jass, object data, terraining, project leading
Check out our official forums at:
http://www.hiveworkshop.com/forums/gaias-retaliation-orpg-649/
The classes:
Squire
- The basic tank and melee class
- Can evolve into Berserker and Crusader
Skills: Taunt, Hateful Strike, Gaping Wounds, Shield Block, Revenge, Heroic Presence, Demoralizing Shout, Shield Slam
Weapons: Sword, Axe, Dagger, Hammer
Armor Class: Mail
Misc: Shield
Cleric
- Basic healing and caster class
- Can evolve into Bishop and Monk
Skills: Heal, Divine Shield, Judgement, Crippling Curse, Burst of Light, Confidence, Ressurection, Symbol of Fury
Weapons: Staff
Armor Class: Cloth
Misc: Book
Magician
- Basic caster damage class
- Can evolve into Necromancer and Sorceror
Skills: Fireball, Magic Missile, Dispel Magic, Fire Shield, Frost Cage, Lightning Strike, Warmth, Water Globes
Weapons: Dagger, Staff
Armor Class: Cloth
Misc: Gem
Ranger
- Basic ranged class
- Can evolve into Hunter and Druid
Skills: Summon Servant of Nature, Flaming Array, Claw Strike, Eagles Eye, Barbed Arrow, Ensnare, Feline Reflexes, Remedy
Weapons: Bow
Armor Class: Leather
Misc: Quiver
Thief
- Basic melee damage class
- Can evolve into Assassin and Bard
Skills: Stealth, Backstab, Blurred Motions, Embrittling Acid, Sweeping Strikes, Steal, Deadly Precision, Dazing Trap
Weapons: Sword, Dagger
Armor Class: Leather
Misc: Offhand Weapon
Screenshots:
PS:
I know that I didn't add everyone to the Credits I used resources from. I lost track on all the things I imported into the map. If you made something I didn't give credit to, send me a PM please and the name of the resource.
Download:
http://www.hiveworkshop.com/forums/...85ed920110f89b73166ba9164&dateline=1272839618