Game/UI enhancements

South-Titan

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I'm working on a small map that has all the functioning triggering all working, no real bugs, but not everything is quite in place.

Can someone list a bunch of general 'polishing' agents that would just make my map look better? I have doodads, floating text, lanes, minimap image, and I'm working on a loading screen for it.

What else can I add to it to make it better?
 
I would go for grammar, icons, good tooltips, and eye candy that isn't trying too hard.
 
Then work on general refinement and depending on the map try to focus towards that style with the general look.
 
Well, what have you done so far and what type of 'enhancements' are you looking for anyway?
 
Just anything that will polish it up.

Again, I've done floating text, lanes, doodads, a halfway-break, game messages, minimap images, and trigger comments.

FLOATING TEXT=Hovering over the player's building saying: Player V (Yellow) and so on. Also has tips floating above the treeline.

DOODADS: Trees

LANES: A long line of pathing blockers

MINIMAP IMAGE: Well, an image.

TRIGGER COMMENTS: Explains itself.

GAME MESSAGES: Tips and credits, yknow
 
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    What do you think Tom?
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