Since I we lost preserve trigger, we need to replicate that type of preservation, though this is better now because we can set the timing better for how many units we want spawning at what time intervals. 1 second being real fast, or 2 seconds being moderate and so forth.
Extremely simple and should help anyone working on a golem map like me for the market place release. Have fun and happy modding
Trigger:
- Events
- Game - Map initialization
- Local Variables
- Conditions
- Actions
- Unit - Create 1 Zergling for player 1 at (Center of Region 001) facing 270.0 degrees (No Options)
- General - Wait 1.5 Game Time seconds
- Trigger - Run Trigger_Name (Check Conditions, Wait until it finishes)
Extremely simple and should help anyone working on a golem map like me for the market place release. Have fun and happy modding