Yamuraiha
Member
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Each player have only one unit and one hero. How to make the unit become stronger base on hero's level. I tried to do it like this: I make a lot of custom normal abilities for the unit (the unit have around 35 abilities for each kind of unit), then I disable all of them at the beginning of the game. I tried to make a trigger that when hero reaches a specific level, it will disable the weak ability and enable the strong ability for that player. But the problem is I couldn't find the event "Hero reach level". So if someone have another way to make unit become stronger everytime hero is lvl up, please help me! EDIT: the unit is bought during the game, so I couldn't use the event : A unit gain a level.