how to make?

smogas

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i want to make a unit that would walk through trees as if their pathing texture were set to none.
 
i dont want it to fly.
Collision size change isnt good too cause units tries to walk around trees not through trees.
 
of course that works but it doesnt look as good as when trees pathing texture is none and i wanted result similar to the mentioned one.
 
I dont think this is very easy to make.
Do you want some units to go through trees and some not to?
 
As others said, make it's movement type to fly and make Height - Minimum to 0 and Height to 0 and it will look as it would walk as ground unit.
 
how about setting collision off for that unit? however it would be able to move through everything not just trees.
 
Yes, but unit will still go around em, cause it's movement type is to foot example and Wc3 machine will think he can't pass trees, so it will order unit go around. But you can go through em with that unit if you order moving by right-clicking inside trees.
 
used collision off method , because i dont want it fly over all terrain i.e. cliffs , mountains. Too bad there is no other way ;d
 
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