J
Jack_ONeill
Guest
Anyone know a good efficient way to make kills = money. Like say every 2 units u kill u get 5 minerals. I can do that but it requires like 100 seprate trigs. Is there a way i can lower that lol.
conditions:
player 1 kill score at least 1
actions:
preserve trigger
set kill score for player 1 to 0
add 1 minerals for player 1