Leaderpoint points = based on income

Swiftbeard

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I have a leaderboard alrdy set up.

What I'm trying to do is base how many points I get on the leaderboard on how much gold I get at a time.

Now what I mean by this is on my map, I have 2 income levels coming in at the same time. One income is 100 gold, the other income in 1 gold. Both values are coming in frequently throughout the game.

Now on my leaderboard, I want to make it so that when I get the 1 gold value, I get X amount of points on the leaderboard. When 100 gold comes in, I don't want anything to happen.

So all I want to know is, is that when I get 1 gold, is there a way to make it so I get X points on my leaderboard.
 
set this 1 gold in a variable (integer) and set the points on the leaderboard equal to the variable.
 
This is how i would do it
(LeaderPoints= Integer)

Trigger:
  • Untitled Trigger 001
    • Events
      • Time - Every 30.00 seconds of game time
    • Conditions
    • Actions
      • Player - Add LeaderPoints to Player 1 (Red) Current gold
 
i dont know your trigger to give them the 1 gold but it could look like this:
Trigger:
  • your trigger1
    • Events
    • every X secs of game time
    • Conditions
    • Events
    • for each interger A from 1 to (your max player number) do actions
      • Loop-actions
        • add 1 to player integer A current gold

then add the action:
Trigger:
  • Set GoldPoints[integer A] = GoldPoints[integer A] + 1


this should work....and then just set the points on the leader/multiboard to GoldPoints[PlayerNumber].

greetz happy

p.s. GoldPoints is just an integer array.
p.p.s. its freehand so the words can be a bit wrong^.~
 
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