wardenblack
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Hello good and kind community. I started making a new wc3 map, you know; to wrap my head around some triggers for old times sake.
I am trying to make a hero defense map so I did the terrain, the storyline, spawn locations, creepwaves, items all that.
I am currently struggling with this:
I have 5 initial creep waves defined as 5 unit-type real variables. So each level is a corresponding creature.
I have set a loop action to make 20 types of that 1 unit-type based on that variable. When the first wave reaches 0 creeps it moves to round 2 so the next wave begins and so on...
My question is, this being a reccuring event of creep waves, how can I incorporate in that a new creep wave at lvl 5, to be like a boss level. So at lvl 5 I would like just a boss creep not 20 of them.
sorry for the long post and thank you for assistance!
I am trying to make a hero defense map so I did the terrain, the storyline, spawn locations, creepwaves, items all that.
I am currently struggling with this:
I have 5 initial creep waves defined as 5 unit-type real variables. So each level is a corresponding creature.
I have set a loop action to make 20 types of that 1 unit-type based on that variable. When the first wave reaches 0 creeps it moves to round 2 so the next wave begins and so on...
My question is, this being a reccuring event of creep waves, how can I incorporate in that a new creep wave at lvl 5, to be like a boss level. So at lvl 5 I would like just a boss creep not 20 of them.
sorry for the long post and thank you for assistance!