Negative Damage Shockwave?

dragonhord

Knowledge is true opinion. - Plato
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Well... It's pretty much in the title... I basically want a shockwave... That heals... I set the values to negative... Changed the targeting to Allied/Ground/Friend... It won't work... Any ideas why?
 

FireBladesX

Eating my wings!
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Shockwave can't hit allies no matter what, like war stomp and life drain.

You can trigger the entire thing using a periodically sliding unit that heals allies in a radius, or if your game is an AOS, you can make the opposite team shoot a healing shockwave.
 

TooSlowFcker

New Member
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carrion swam is the same as shock wave, and it wont hit allies like he said,
but maybe you can go in object editor and change it so that it can target allies as well as enemies or just allies
 

dragonhord

Knowledge is true opinion. - Plato
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I can write up the triggers lol. It's not hard. I would just rather accomplish it w/ something simple like a shockwave w/ negative damage on allies for the heal... But in any case... I could just add them to the other team I suppose... So I'll do that :). Ty lol.
 

TooSlowFcker

New Member
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i think you can put negative integers on object editor, but i heard the minimum was 0 no matter what
sorry
 

Renendaru

(Evol)ution is nothing without love.
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@TooSlow: You can go to negatives, but what happens on some spells is it never hits a certain group.

Ex. Shockwave hates allies.

Workaround - Make a dummy unit cast it that's unallied to the target. Dealing neg dmg.
 

dragonhord

Knowledge is true opinion. - Plato
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82
Well... I tried making it a enemy and have it cast the shockwave to heal allies, but it still doesn't work... So I don't think shockwave likes allies OR negatives... Any other ideas how I can mess w/ the spell before I turn to triggers?
 

Jedimindtrixxx

┻━┻ ︵ ¯\(ツ)/¯ ︵ ┻━┻
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why not make a unit that slides to its position, then add another trigger unit comes within x of unit and condition they are allys, then heal them
 
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