Spell Omnislash

Moving unit instantly always have a problem with CD. One way is to pause the unit, move it, then unpause it again.

Code:
Actions
 ....
 Set TempPoint = Position of (Target unit ability being cast)
 Unit - Pause (Triggering unit)
 Unit - Move (Triggering unit) to TempPoint
 Unit - Unpause (Triggering unit)
 ....

It's only required for the first time it's being moved. The other move actions can be ignored.
 
Moving unit instantly always have a problem with CD. One way is to pause the unit, move it, then unpause it again.

Code:
Actions
 ....
 Set TempPoint = Position of (Target unit ability being cast)
 Unit - Pause (Triggering unit)
 Unit - Move (Triggering unit) to TempPoint
 Unit - Unpause (Triggering unit)
 ....

It's only required for the first time it's being moved. The other move actions can be ignored.

Thanks! I didn't know that:)
 
Help

Hey I just uploaded this spell and it works great!
One problem, It seems to have a 0 cooldown.
Even if I change the cooldown on the spell.
Is there something in the trigger that's making it 0 cooldown?
 
I've tried the spell, but the omnislash still slashes even the structures and invulnerable?? any reason how to fix this?

BTW: great spell... i make the skill have cooldown by making it

Gametime - Wait .04 seconds

then it will cooldown.
 
Don't use a wait.
Just do:
Code:
Unit - Pause Triggering unit
Unit - Unpause Triggering Unit
Waits are inaccurate and can cause the spell to become non-MUI.
 
O nice spell i think look to me just like DOTA one but the transparancy is the only diff and im also wondering about the cd
 
that might have caused it!!! thanks for that... :D

anyway do you have same problems like that???

it sucks when he omnislashes invulnerable vendors.
 
I dont have any invaunrable things in my map but u should try to change the group to is invaunrable equal to false
 
the one who created the spell should reply to this...

but anyway i'll try what i can..
 
> invaunrable equal to false

There is no such comparison, unfortunately. :(


> the one who created the spell should reply

Tinki is no longer active. It's been a year or more since he's active. He probably drop by 1 or 2 messages in between the time....


Anyway, how come your hero can target the vendors? I mean they are of neutral player units right? I'm sure there is condition that states that the picked unit is 'an enemy'. By the way, if I'm not mistaken, Omnislash can also target invulnerable units even in DotA. Not too sure though.


> im also wondering about the cd

Post#82.
 
No.. i mean, the main spell target cannot target vendors (it's based on a storm bolt and targets are: enemy, ground... but when he will now change his target (the called beginning the "loop") he will begin slashing the vendors or towers...
 
I didnt have my we near but i could swear that i saw a condition that has invaunrable equal to what u want
 
Here is how i modified the spell... Take a look, it pauses the unit, it enables cooldown and it looks good too. Thanks tinki for the original idea. I will upload the map... Tinki no offense, if u don't want me to upload the fixed map here just say, i'll remove it instantly...
 

Attachments

  • Omnislash.w3x
    26.3 KB · Views: 340
Yo tinki3 is inactive so he wont read the post
 
I have fixed it... finally... XD

pause will just work on short range only,, but if like Mercurial's instant teleport, pause will not work. (i think?)
 
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