xxxtrickyxxx
(o Y o)
- Reaction score
- 64
Well, depends what you consider a proper shooter. Single player sure it will do about anything you want it to if you know the right ways to go about doing it. Multiplayer however, most shooters these days require client prediction so you wont have the lag effect we are experiencing in both wc3 and sc2. All games do exactly what sc2 is doing but because of the client prediction you don't notice it on your computer but if you sat two computers side by side online watching each other move around you would see the delay.
Periodics themselves aren't a bad thing, theres nothing wrong with using them. I simply meant I did not like moving my unit around and adjusting camera using a loose periodic that wasn't perfectly in sync with the key firing. It doesn't really matter much i guess but im obsessive compulsive like that. You should just use 0.00 instead of 0.03, it might be a little faster im not sure. Seems if you type anything other than leaving it at zero, it automatically adjusts to .06. im not sure what your doing with your camera, because its just mine runs so much smoother theres no jerkiness at all.
Sure theoretical bullets work! They worked perfectly in my wc3 map, and they will work even better in sc2! What wont work? You can't go wrong with an instantly calculated formula. just need to make sure you have variables predefined so it knows the sizes of your unit etc.
Periodics themselves aren't a bad thing, theres nothing wrong with using them. I simply meant I did not like moving my unit around and adjusting camera using a loose periodic that wasn't perfectly in sync with the key firing. It doesn't really matter much i guess but im obsessive compulsive like that. You should just use 0.00 instead of 0.03, it might be a little faster im not sure. Seems if you type anything other than leaving it at zero, it automatically adjusts to .06. im not sure what your doing with your camera, because its just mine runs so much smoother theres no jerkiness at all.
Sure theoretical bullets work! They worked perfectly in my wc3 map, and they will work even better in sc2! What wont work? You can't go wrong with an instantly calculated formula. just need to make sure you have variables predefined so it knows the sizes of your unit etc.