does the action unitgroup - pick units of type
1) pick dead units or dead heroes?
2) pick units that you have hiden by the unit - hide/unhide unit action?
Just one thing I would like to add to the topic, something a dbz map taught me about dead heroes.
The map had a trigger that read, written freehand:
Trigger:
timer: periodic, every 1 seconds
unit group, pick all units in region 17 and do: add 50 experience, set unit life=unit life-50
Here I discovered dead heroes still gained exp, it dies at lvl 7 and revived at lvl 9, therefore dead heroes stay as part of the unit group.
Naturally once the hero revived it was no longer in region and stopped getting exp.
I believe the extended leveling was due to decay time before it became available to revive in taverns, but showed dead heroes stay in the group.
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.