Raise Dead limit check

Curo

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The necromancer spell Raise Dead has a Data field named Unit Type For Limit Check (the value is Skeleton Warrior). However I can't find a field that sets the limit amount. Is this a hardcoded thing, and if so what is it?

I am curious because I was creating a system to place a limit on how many raised skeletons can exist at once, when I stumbled upon this field. If there is a way to do such a thing without triggering, that would save me a lot of time/effort/space.
 
Carrion Beetles will allow you to cap the amount of summons per unit, but not the total amount of units that can be active per player. For that, you'd have to create a trigger which kills units when your limit is exceeded.
 
Carrion Beetles will allow you to cap the amount of summons per unit, but not the total amount of units that can be active per player. For that, you'd have to create a trigger which kills units when your limit is exceeded.

Ah, that works for me. Thanks bud :)
 
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