jpres
New Member
- Reaction score
- 15
Easier Save/Load Code By: Jpres
Download the attached map. Here are the variables you can edit.
The variables ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890
Are just basically strings. You can change Z to Y if you want, but make sure that Y isn't also set as Y, so you might want to change Y to Z too. Only edit the original value of the variable, not the name.
Items//Heros
You can edit TotalItems and TotalHeros. This is just the Total amount of heros used for Saving and Loading and the same with items.
Note: You can only make 62 Heros and 61 items. Sorry for the inconvenience.
This code saves max stats, gold, and a hero level up to 9,999. Although it becomes a bit buggy for me in my opinion when it gets above 3,000 or so.
Make sure that when you edit the Items and Heros variable to be changing the Array (The number in []'s) for each hero you add. All of the variables in this map are for the saving and loading code.
For any questions/comments please ask in the thread which linked to this trigger code until this gets into a thread on trigger code, if it does.
+Rep is appreciated. Sorry about the code size.
Download the attached map. Here are the variables you can edit.
The variables ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890
Are just basically strings. You can change Z to Y if you want, but make sure that Y isn't also set as Y, so you might want to change Y to Z too. Only edit the original value of the variable, not the name.
Items//Heros
You can edit TotalItems and TotalHeros. This is just the Total amount of heros used for Saving and Loading and the same with items.
Note: You can only make 62 Heros and 61 items. Sorry for the inconvenience.
This code saves max stats, gold, and a hero level up to 9,999. Although it becomes a bit buggy for me in my opinion when it gets above 3,000 or so.
Make sure that when you edit the Items and Heros variable to be changing the Array (The number in []'s) for each hero you add. All of the variables in this map are for the saving and loading code.
For any questions/comments please ask in the thread which linked to this trigger code until this gets into a thread on trigger code, if it does.
+Rep is appreciated. Sorry about the code size.