demotry241
Don't Ever Categorize Yourself.
- Reaction score
- 105
PRESENTING:
SEA FIELD now VERSION 1.0D ( see updates)
A Game Inspired by Battleship Series And heavily by Navyfield. this map emphasizes more on teamplay and tactics
unit controls a ship which has numerous abilities.
Players : 6 vs 6
How to play: unlike Battleship types of maps. this one doesn't use items
your ship has skills : 2 3x barrel cannons, 1 scout, 1 repair, 1 flare, smoke screen. and an anti air cannon(the only skill that has auto)
==================================================
Difference Between battleships and Aircraft Carriers:
Team that scores 25 kills wins.
There is no Respawn Time, if you die you'll respawn immediately.
==============
Updates:
Known Issues: Torpedo has no cooldown... use it to your advantage xD
Version 1.0d
Version 1.0c
Version 1.0b
==============
Screenshots
The Aircrafts
Didnt update Screenshots yet, maybe later...,Someday..~!
==============
Please Test This.
And give some feedback
and also i did not protect this map.
THANKS TO:
Don: ideas
Illidan(Evil)X for Models
NatDis for Models
anarchianbedlam for Models
OneBadPsycho for answers,( I searched The Helper.net, he got what I want answered)
Aircraft Carriers has Arrived.
Bombers will be using *Smart* Timed-Torpedoes
BattleShip Gets Surface- Air- Missiles
I did mention that there will be air"crafts".. but I did not say they are airplanes.(good thing too since i hated how the sliding system works.*the move instantly part*)
all air *crafts* are gyro *copters*, that is why they can hover at one place..
download here:
http://boxstr.com/files/2599765_jb8vd/SeaField%20v1.0d.w3x
SEA FIELD now VERSION 1.0D ( see updates)
A Game Inspired by Battleship Series And heavily by Navyfield. this map emphasizes more on teamplay and tactics
unit controls a ship which has numerous abilities.
Players : 6 vs 6
How to play: unlike Battleship types of maps. this one doesn't use items
your ship has skills : 2 3x barrel cannons, 1 scout, 1 repair, 1 flare, smoke screen. and an anti air cannon(the only skill that has auto)
==================================================
Difference Between battleships and Aircraft Carriers:
Battleships can take more punishment, while Carriers cannot.
Carriers has more Hit Point Regeneration than Battleships.
Battleships has a longer sight range compared to Carriers.
Carriers are slower compared to Battleships.
Battleships has a passive anti air guns while Carriers don't.
Battleships has a flare, and also has SAM.
Carriers has more Hit Point Regeneration than Battleships.
Battleships has a longer sight range compared to Carriers.
Carriers are slower compared to Battleships.
Battleships has a passive anti air guns while Carriers don't.
Battleships has a flare, and also has SAM.
There is no Respawn Time, if you die you'll respawn immediately.
==============
Updates:
Known Issues: Torpedo has no cooldown... use it to your advantage xD
Version 1.0d
**I fixed my variables... because One is Broken.. Good Thing I found out*
**The Arrival of The Aircraft Carriers.
**You can now add computers, as target practice. they don't move (no ai yet)
**cannons now spread, suggested by psiblade94122
**The Arrival of The Aircraft Carriers.
**You can now add computers, as target practice. they don't move (no ai yet)
**cannons now spread, suggested by psiblade94122
**added cooldown for naval mine
**3d positional audio for the unit that uses cannons
**Zoom Out Camera!(AWESOME)
**A NEW MODEL see SCREENSHOTS
**3d positional audio for the unit that uses cannons
**Zoom Out Camera!(AWESOME)
**A NEW MODEL see SCREENSHOTS
**units not reviving *fixed
**added manacost to cannons *due to spammers
**added more shallow water
**I forgot to change Repair hotkey to R, because its C thats why when smoke screen is used, it sometimes uses Repair*fixed*
**changed icon location of Repair.
**Remove the Attacks on Dummy Units Except Cannons
**Added Naval Mine (Triggered) if naval mines is destroyed, it will still explode.
**scout can now see invisible units
**** AA guns attacks "visible" Naval Mines automatically, just dont go near it , if it dies it will still explode.
*** I did not change the Repair Ability when Full HP it will still cast Repair (so dont press it)
*******SPECIAL THANKS TO Don's Ideas*********
**added manacost to cannons *due to spammers
**added more shallow water
**I forgot to change Repair hotkey to R, because its C thats why when smoke screen is used, it sometimes uses Repair*fixed*
**changed icon location of Repair.
**Remove the Attacks on Dummy Units Except Cannons
**Added Naval Mine (Triggered) if naval mines is destroyed, it will still explode.
**scout can now see invisible units
**** AA guns attacks "visible" Naval Mines automatically, just dont go near it , if it dies it will still explode.
*** I did not change the Repair Ability when Full HP it will still cast Repair (so dont press it)
*******SPECIAL THANKS TO Don's Ideas*********
Screenshots
The Aircrafts
Bomber
Fighter
Fighter
==============
Please Test This.
And give some feedback
and also i did not protect this map.
THANKS TO:
Don: ideas
Illidan(Evil)X for Models
NatDis for Models
anarchianbedlam for Models
OneBadPsycho for answers,( I searched The Helper.net, he got what I want answered)
Aircraft Carriers has Arrived.
Bombers will be using *Smart* Timed-Torpedoes
BattleShip Gets Surface- Air- Missiles
I did mention that there will be air"crafts".. but I did not say they are airplanes.(good thing too since i hated how the sliding system works.*the move instantly part*)
all air *crafts* are gyro *copters*, that is why they can hover at one place..
download here:
http://boxstr.com/files/2599765_jb8vd/SeaField%20v1.0d.w3x