Man, i only have RoC.
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
call CreateNUnitsAtLoc( 1, 039;hfoo039;, Player(0), GetRectCenter(GetPlayableMapRect()), bj_UNIT_FACING )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
local location temppoint = GetRectCenter(GetPlayableMapRect() // This sets the point.
call CreateNUnitsAtLoc( 1, 039;hfoo039;, Player(0), temppoint), bj_UNIT_FACING )
call RemoveLocation(temppoint) //This cleans up the leaks.
set temppoint = null //This cleans up the leaks.
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction